Starbound

Starbound

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Wulf's Moon Monsters (No longer supported)
   
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8 Jan, 2018 @ 7:18pm
28 Jan, 2018 @ 1:23am
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Wulf's Moon Monsters (No longer supported)

In 1 collection by KitsunariSoleil
Wulf's Intergalactic Wilds (Modpack Version)
5 items
Description
Adds new monsters to moons and makes the Erchius Ghost killable.

Please make sure to back up your universe folder before installing the mod, tutorials for this can be found online. You have been warned.
32 Comments
Broken Circle 7 Jun, 2022 @ 9:56am 
The lunar monsters do spawn and are pretty cool but the ghost while killable has no animation for dying it just dissapears and when you kill it another just respawns a few seconds later/
KitsunariSoleil  [author] 11 Aug, 2019 @ 12:49am 
@Alfons Yeah, that's a vanilla thing. I didn't change that afaik.
Alfons 10 Aug, 2019 @ 5:28pm 
The Erchius Ghost spawns a screen's width away from the player as soon as they obtain erchius liquid or crystals.
KitsunariSoleil  [author] 30 Jun, 2019 @ 12:18pm 
@BeneathThePlass From when I was making this mod and digging around the files, including the Erchius ghost, I didn't see a way. I would assume you can override the Erchius Ghost's script directly, though, using the same file but a lengthened time. Best tip is just do not bring any Erchius when you first go to the moon, only get fuel, port back to the ship, and store it again before going back down.
BeneathThePlass 28 Jun, 2019 @ 12:25pm 
I love the idea of this, having a little more life on the moon is great. Is there any way to lengthen the respawn of the Erchius Ghost, though? As it is, the respawn time seems to be immediate, and close enough that it's within sight almost immediately.

Either way, this is lovely, thank you for the work you put into it. ♥
Cosmic Meatball 27 Dec, 2018 @ 5:10pm 
there are very little references in starbound relating to tentaclecomet such as tentacle sprites and a werid thing for a projectile
Cosmic Meatball 27 Dec, 2018 @ 5:09pm 
In one of the early versions of starbound you could spawn "Tentaclecomet" but it would appear for a split second and disappear
KitsunariSoleil  [author] 27 Dec, 2018 @ 3:32pm 
@Hypsellis No. But it is included in the Interstellar Wilds modpack, along with Hunting+.
Navis 27 Dec, 2018 @ 3:37am 
Is it included into Hunting+ Wildfire ?
KitsunariSoleil  [author] 26 Jul, 2018 @ 5:19pm 
@Leman The worst it can do is corrupt a generated moon if you uninstall the mod. Although, the status effect may cause it, however that's only if you have it at the same time you uninstall it - if you wait for it to expire, it won't do anything to your character.

If you DO uninstall it while you have the status effect, you can just reinstall the mod, log in to the character again (it will be accessible again), then wait for it to expire.