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Besiege

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SGT-1 "Cuirassier" mk.II
   
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1.017 MB
13 Jan, 2018 @ 9:55am
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SGT-1 "Cuirassier" mk.II

In 2 collections by Petrus1904
Petrus1904's Tracked Collection
26 items
Petrus1904's Best Creations
19 items
Description
nothing is better than the original, unless its an improved original

The SGT-1 already know for its good reliability has now become even more usefull! With this mk.II variant I fixed most issues with the SGT-1 and made him a truly challenging opponent in the multiverse*. All nice features of the original tank have been kept. so the mk.II is faster and more reliable as the original Cuirassier. For the ones not familiar with the original Cuirassier: its the first model of my "Standaard Gevechts Tank" series. it was simply the best of the next 2 models. fair cannon power, low blockcount and really durable tracks. in addition to 2 axis gun stabilization and an overall beautifull look a true must have tank!

Keyfeatures
from the original SGT-1
- 2 axis self stabilizing turret
- very stable tracks with a good turning speed
- cannon power of 9
- high gun traverse (-15 / +50 degrees)
- no wiggle in the turret rotation (ideal for targeting)
Improvements seen in the mk.II
- significantly faster than the original (from 50kmh to 70 kmh)
- cannon power is the same but the cannon doesnt break of the gun after a few shots (even better, you can autofire really often without breaking)
- lost 14 blocks over the original (from 353 to 339)

Controls
move tank: [ARROWKEYS]
forward boost: [UP+LEFT+RIGHT]**
rotate turret: [TGFH]
fire cannon: [N] or [C]
activate stabilization: [1] (or use one of the [ARROWKEYS])
first person camera: [2]

please rate this upload if you liked and if you want more interesting builds, check out my workshop!

*if you play a pvp game with hitpoints enabled I must note that the tracks might lose a few teeth when turning. this is not really a big harm for the tank, even better if the teeth didnt break off, your wheels might have. but its gonna make you lose hitpoints
**although the boost is still very stable, it is not recommended to use it while crossing edges or high elevations.
8 Comments
Petrus1904  [author] 28 Feb, 2018 @ 9:24am 
100% with this tank. heavier models (like the WW1) series dont go with 100% for me too. side note: sandbox is rather heavy from itself. so I can still play it 100% but with like 40 fps
Prelude 27 Feb, 2018 @ 3:37pm 
Your PC is a beast. 100% speed with a tank?
CreepCat03 18 Jan, 2018 @ 5:01pm 
XD Cool! I suppose I have always looked first at how it moves, so I might be biased towards that. Regardless, awesome tank! Keep up the good work! :).
Petrus1904  [author] 18 Jan, 2018 @ 2:26pm 
Thanks man! your comment basically describes everything I aimed for with this model, so I guess my work is done here :).
CreepCat03 18 Jan, 2018 @ 12:35pm 
Awesome! My favorite part might be its tracks, even though they are not supposed to be the most outstanding feature. It runs very smoothly, and can turn on a dime without breaking.
I was even able to take it offroading, and with the exception of the teeth sometimes breaking, it was fine!
Of course, the frame easily scrapes along the ground, but I cant blame the vehicle for that, as tanks are meant to have a low-profile.
CCCanyon 14 Jan, 2018 @ 8:22am 
Nice!
Petrus1904  [author] 14 Jan, 2018 @ 7:56am 
it does! never realised it, i mean if you combine that tank with the T90's reactive armor on the turret its getting very close!
LordKamikaze 14 Jan, 2018 @ 7:31am 
This tank looks like a T-44 tank, don't know if that was intentional or not but it's nice!