Arma 3
215 ratings
WORM DEMO
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, PvP
Scenario Map: Altis
Meta: Collection
Tags: Tag Review
File Size
Posted
Updated
1.413 MB
14 Jan, 2018 @ 9:41pm
19 Jan, 2018 @ 2:04am
4 Change Notes ( view )

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WORM DEMO

In 2 collections by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 items
Anomaly Series
22 items
Description
If you like this script don't forget to rate, share or provide feed-back. Thank you!


The WORM is another anomaly which will chase the targets as long they are in detection range and damage them generating a shock wave. It will attack most things that generate ground vibrations.

Note
* Demo mission on ALTIS.
* Tested partially on dedicated
* Un-pbo or Un-zip the mission and read the comments or watch the video tutorial for more information.

Direct Download link:
https://aliascartoons.com/

Video tutorial
https://www.youtube.com/watch?v=TAF6BVI-c0w

If you like my work and want to support:



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

My Twitter account
https://twitter.com/ALIAScartoons

Other Scripts
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1123074587

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
Popular Discussions View All (3)
5
8 Apr, 2022 @ 7:11am
Worm ace damage fix
DiaZuuu
2
6 Dec, 2021 @ 4:58pm
Attempting to modify your Worm script
Spectre
0
27 Jun, 2021 @ 3:36am
How do I make the worm only appear once, attack, then go back to the ground once? I do not want it to keep going through the entire mission
Doggy907
137 Comments
ALIAScartoons  [author] 29 Apr, 2024 @ 8:19am 
@NeoLucious
:lunar2019grinningpig:
Yup, was inspired by Dune
NeoLucious 26 Apr, 2024 @ 9:08pm 
Shai Hulud
MangoAU 12 Sep, 2023 @ 5:04am 
Great stuff my friend :)
CCEL 1 Sep, 2022 @ 7:17pm 
how do i spawn this in??
ALIAScartoons  [author] 18 Apr, 2022 @ 4:25am 
@la5hj
:steamthumbsup:
Cig5 17 Apr, 2022 @ 3:46pm 
thank you for making scifi campaigns much better with your work.
ALIAScartoons  [author] 17 Nov, 2021 @ 12:27am 
RouletteLah 16 Nov, 2021 @ 12:04pm 
Thank you for the information. Sadly, I'm not sure how to as I have 0 knowledge in scripting, is it possible to provide a more detail tutorial?
ALIAScartoons  [author] 16 Nov, 2021 @ 8:54am 
@RouletteLah
Yup, run the script in global via debug console, is the simpler way, no need of further editing
RouletteLah 16 Nov, 2021 @ 5:37am 
Is it possible to make zeus decide when the worm comes out instead of starting the script automatically when players enter the area?