Divinity: Original Sin 2

Divinity: Original Sin 2

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Scawsome's Extra Skills (Community Driven Mod)
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
19.458 MB
26 Jan, 2018 @ 7:19pm
15 Aug, 2018 @ 3:51pm
21 Change Notes ( view )

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Scawsome's Extra Skills (Community Driven Mod)

Description
!!! Caution, this mod will only work in Divinity 2 Classic Edition. For the Definitive Edition version of the mod click here !!!

This mod Is a community-driven mod which adds Extra Skills into Divintity Original Sin 2.
As the name implies, this mod only adds new skills into the game, in all skill trees.

Skills might be purchasable from shops. If they aren't every skill has a crafting recipe which can be found in a recipe book sold for very cheap at the Blank Book Trader.


Blank Book Trader Locations:

Fort Joy: By the wall next to the Arena Of The One
The Rest of the Game: Lower Deck of the Lady Vengeance


Features:
1. Adds more Skills, the full list can be found here [docs.google.com]
2. Modifies Skills when needed (Currently only Phoenix Dive)
3. Adds blank skill books to skills which don't have them!


To suggest new skills, use this form[docs.google.com].


Issues? Comments? Suggestions? Comment!
If your suggestion makes it into the mod, your name will be credited!

Changelog:

As of Update 3.4, all Update Info can be found in the "Change Notes" tab.

Credit to BenSound for the music in the video, because it said I had to.
Popular Discussions View All (2)
0
17 Aug, 2018 @ 11:17am
Bugs/Glitches
scawsome
0
17 Aug, 2018 @ 11:15am
Balance issues?
scawsome
60 Comments
salvatillit 15 Dec, 2018 @ 7:22pm 
right now!
scawsome  [author] 15 Dec, 2018 @ 7:21pm 
Oh? When would that be? I'd love to join if I can
salvatillit 15 Dec, 2018 @ 7:09pm 
Wow thank you very much!!!! i will use it today in my campaing!! Your invited to play :)
scawsome  [author] 15 Dec, 2018 @ 9:58am 
@salvatillit
Good News! GM compatibility and Dome of protection have been added as you requested. Follow the link at the top of the description (Notice "here" is in white instead of gray) to check it out
salvatillit 12 Dec, 2018 @ 6:50am 
Nice!!! Thank you very much!! If i can help with something tell me.
scawsome  [author] 10 Dec, 2018 @ 4:29pm 
It may also be worth looking around. I'm sure that at least one mod has to do what you're looking for.

If not, I'll try and get an update out Saturday or so for it
:)
salvatillit 10 Dec, 2018 @ 7:21am 
Oh ok so no more updates or new skills for the Classic edition :(
Yeah they dont like the DoP but thats only when the Npcs are being controlled by the AI but in GM mode i control them so it will be a nice skill for a npc to have. Thank you very much.
scawsome  [author] 9 Dec, 2018 @ 11:28pm 
Oh, I see what you're saying. I guess I could do that, but it would only apply to the DE version, this one isn't being updated anymore.

Also, from my playthrough of the game, the NPC's don't seem to like Dome of Protection. They act as though it hurts them even though it's healing them.

For example, I think it was during that first voidwoken bug fight with the lady across the bridge, we put a Dome on her, she moved out of it. We teleported her back in, she moved out of it.
Dunno why they avoid the Dome, but I can't imagine NPC's would willingly use it in the way it's meant to be used.
salvatillit 9 Dec, 2018 @ 10:36pm 
Dome of protection is an origin skill and cant be used to be asignated to an NPC or PC atm by the GM. It wil be nice if you can include it in the skills.:steamhappy:
salvatillit 9 Dec, 2018 @ 10:17pm 
Hi, thank for the response. I saw that you have give the option to ask for including other skills in the mod so we can have them in the GM skill options. So atm there is no option to choose Dome of Protection from the skills options fo the GM to give so it will be nice if you can add that skill into the mod so we can use it. Hope its clear now.