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-now it should not interfere with units re-scaling mods.
-reduce mod size
I tryed this civ once, under the circumstance of barbarian clan mode, and found out that it's not that good.
I had to hard build the unique unit as I was flooded by barbarian archers, got iron and iron tech somewhat late for improvement, had two deer at the capital city but no deer anywhere close. Is that bad luck at the start or did I do something wrong?
Also, I played it on faith and culture in the mid game, aginst several strong civs like gilgabro and gorgo (I own base game) I struggled hard but only due to lack of good places for wonders.
Good luck there because no peter of russia among the other civs :)