Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2379192653
Hope it helps anyone!
It depends on how "stuffed" things are saved, which i haven't looked into. You'd need to delete or change all references to the foam item def and recipes, then change or remove everything made of the material such as walls, turrets, etc.
Depending on the xml format it could be difficult or super easy, but I've never tried to edit stuff material items before, only adding and removing items, bills, and research etc.
Most of the time it's easier to just remove the references ingame rather than in xml
I did what you suggested and the game save loaded successfully. Is it possible that my save might get corrupted in the future from the mod being removed, even though it loaded fine? Or is it safe to save over the previous save files?
Your best bet would be to use debug & godmode to remove all steel foam items and replacing all walls with another material.
Make a backup or duplicate of the save, remove all steelfoam objects, replace all existing walls, save, disable the mod, and try to load. If it fails then you may have missed some. If the save is really important to you, I could attempt to edit it manually.