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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2379192653
Hope it helps anyone!
It depends on how "stuffed" things are saved, which i haven't looked into. You'd need to delete or change all references to the foam item def and recipes, then change or remove everything made of the material such as walls, turrets, etc.
Depending on the xml format it could be difficult or super easy, but I've never tried to edit stuff material items before, only adding and removing items, bills, and research etc.
Most of the time it's easier to just remove the references ingame rather than in xml
I did what you suggested and the game save loaded successfully. Is it possible that my save might get corrupted in the future from the mod being removed, even though it loaded fine? Or is it safe to save over the previous save files?
Your best bet would be to use debug & godmode to remove all steel foam items and replacing all walls with another material.
Make a backup or duplicate of the save, remove all steelfoam objects, replace all existing walls, save, disable the mod, and try to load. If it fails then you may have missed some. If the save is really important to you, I could attempt to edit it manually.
Is it possible to update the mod to make NPC factions not use this as a material?
I'm sorry to see it go; I think it's a fantastic idea for a spacer building....but if pirates are making turrets out of it, it does kind of present problems ><
If anyone's interested, I may consider making a very cheap wall which isn't a material and hence won't be used by NPC turrets, etc.
plus, its also compatible with making jewelry rings with the Boots and things mod (or medieval mod) too :)
https://drive.google.com/open?id=1cuMuHMTuOPkaUjGVQDTSOq_Q_yocmYdT
I just meant that it fits in as a middle ground.
maybe you could make a material called 'metal concrete composite' or something?
@d_valroth , not sure what polymer you're talking about but;
I based everything off of the material used. 1:5 steel to foam ratio so the foam's hitpoints, weight, and value is 1/5th of steel. Because of it being light-weight, I made the melee weapon cooldown very short, but the damage sucks because of the assumed material properties (foam doesnt hold an edge well, blund objects will break easily and not be effective, etc)