The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Flexible Perk Trees
   
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12.720 KB
19 Feb, 2012 @ 9:51pm
22 Feb, 2012 @ 9:39am
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Flexible Perk Trees

In 1 collection by Aertyr
Minimalist's Skyrim Overhaul and Tweaks
6 items
Description
Ever get frustrated that you couldn't level up a skill that's beneath the one you have trained? Maybe you're a light armored assassin who prefers Daedric weapons to glass? Or an enchanter who can't help but be tickled by the idea of lightning jumping from your blade and can't be bothered to learn the fire/ice perks. This mod allows you to level up any perk that is connected to the ones you already know (by "looping around").

Also availible on Skyrim Nexus: http://skyrim.nexusmods.com/downloads/file.php?id=10773

-[This mod is in a complete state and shouldnt be updated anymore barring any bugs reported or user requests]-

LOGIC, REASONING, CREATION OF MOD:
I created this mod mainly for people who wanted to train light armor but also wanted Daedric weapons but I quickly realized that all skill trees could also use with the ability to "loop around". This mod allows you to level perks beneath higher level perks. This opens a lot of freedom for some play styles that had to waste precious perks on things they didn't really need and holds some interesting opportunity for the min/maxers out there.

I plan to do a fairly substantial rework of the talent trees(I have a minimalist rework of magic at the bottom if you're interested) in the near future, but this mod I felt was simple enough and small enough to warrant it's own standalone release.

Enjoy the freedom of flexible perk trees!

COMPATIBILITY
Should be compatibile with most mods that affects perks but may be overridden by more extensive overhauls(and thus not work) is NOT compatible with a mod that adds perks or changes perks positions in the tree. Works with Vanilla perks only.

If you install this mod and then uninstall later it will cause no issues to your save games but you may have to use console commands to remove perks that were not accessible to you without this mod.

This mod works with all mods I have/will ever create.

Changelog: v1.01
Fixed Purity perk in alchemy tree's dependency on getting 1 rank in the ingredient perk. Was a dependency in the original game as opposed to my mod. Strange. Either way, it's fixed!

Check out my development blog and other popular mods!:
http://aertyr.tumblr.com/post/19128825167/aertyrs-list-of-all-created-work
87 Comments
BlackLaser 27 Sep, 2019 @ 1:51am 
Still one of the Best mods today^^
(Z) Austerion79 16 May, 2017 @ 2:21pm 
donde estuvo este mod toda mi vida :'v
Nightrunner 11 Dec, 2016 @ 6:37pm 
Will you be remaking/updating this for SE?
Aertyr  [author] 22 Jun, 2015 @ 3:58pm 
This mod was made when Skyrim was released. It will likely not work with any skill overhauls.
Medantra 24 Jan, 2015 @ 11:43am 
still doesn't work...
Fenwyn 26 Feb, 2014 @ 10:57am 
Can't get it to work. I guess it's incompatible with the Epic Creatures mod as that mod adds in the abysmal smithing perk. Great idea, the game should function like this. Oh well.
BellaDovah 1 Dec, 2013 @ 6:34am 
Do you know if it works with the mod "Enchanting Extra Effect"?
Aertyr  [author] 13 Mar, 2013 @ 5:41am 
@Titanarrow, Just load it last. If you have any mods that change perks at all it wont work for them(as they will be overrided). Works with Vanilla perks only.
Tuvstarr77 12 Mar, 2013 @ 2:50pm 
never got this to work :\ cool idea though.
Nox 25 Dec, 2012 @ 8:32am 
Just subscribed, but havent had a chance to test yet. Do you think this mod will have a problem with Smithing-a-round? Its the same concept, but only for the smithing perk tree.