Tabletop Simulator

Tabletop Simulator

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Aeon's End 2nd Ed. (Scripted)
   
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Game Category: Board Games, Card Games
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998.828 KB
7 Feb, 2018 @ 5:05am
4 Apr, 2020 @ 1:14pm
53 Change Notes ( view )

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Aeon's End 2nd Ed. (Scripted)

Description
All content for Aeon's End + Expansions on one single mod:

- Full Scripted Setup for Nemeses, Market/Supply and Breach Mages.
- Custom Table
- New Buttons for every Nemesis and Supply/Market.
- All cards, mats & breach tokens are from 2nd edtition printing.
- Named all cards in the supply market bags for easy browsing if you use the official randomizer on the tablet.
- Added Flip Discard Button to mitigate those unwanted shuffles while transporting your deck from discard pile to your deck pile.
- Added d10 and d20 bags to track health on minions and breach mages.
- Cleaned up setup and script for every Nemesis and Breach Mage.
- Added a Script for Turn Order Deck Draw and Shuffle.

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SETUP

BREACH MAGE

First choose a player color and then pick up and drop a Breach Mage bag of your choosing.

SUPPLY

Use the Setup Supply Button for automatic setup or use the official randomizer on the tablet to customize your setup and create the supply manually. Search through the supply bags for your Gems, Relics & Spells.

NEMESIS

Choose the number of players on the blue player counter BEFORE you select a Nemesis by pressing its button. Turn Order Deck will be generated for the number of players.

Prince of Gluttons and Maiden of Thorns require additional Setup.
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Video Tutorial Link: https://youtu.be/ZTgcxFI6Ytw (this video is a bit old, will update it when I have some time)

Please Enjoy and give a positive rating if you did.

Be sure to check out the upcoming Aeon's End Kickstarter "Aeon's End Legacy" which starts on February 13th 2018.
Popular Discussions View All (2)
0
7 May, 2020 @ 8:14pm
Is it possible to play solo using 2 or more mages?
Spectral B4dger
0
21 Aug, 2019 @ 8:00am
Very minor text bug
Between Names
147 Comments
polando 6 Feb, 2023 @ 6:46am 
The problem with setup happens because during the setup nemesis cards are placed inside of the basic nemesis decks which changes the object GUIDs. It can be easily fixed by placing the nemesis cards slightly above the basic nemesis decks.
Frission 30 Apr, 2022 @ 10:52am 
Would be a bit nicer if the table wasn't textureless blackness
marcman00 1 Apr, 2021 @ 8:29pm 
Hi all! I have a pretty easy fix for the Nemesis setup bug (Error in Script (Global) function <startLuaCoroutine/setup<nemesis>: <Unknown Error>). The workaround does great in every case I've tested so far. The setup actually mostly completes on its own--it's just the 2nd to last step it bugs out on.

1) Click the boss setup as normal
2) Let it do its thing until it crashes. There will be 3 piles at this point.
3) Shuffle each pile separately (hover over it and press 'r')
4) Stack the piles next to the boss: Tier 3 on bottom, then Tier 2 (sometimes this is not labelled, but it is the middle pile), then Tier 1 on top.
5) Adjust the boss's health if needed
6) Done! Nemesis is all good to go.
FreakFire74 24 Mar, 2021 @ 1:48pm 
Not working anymore. Too bad!
karcyon 6 Feb, 2021 @ 10:12am 
Yes, setting up Nemesis doesn't work anymore. Script errors.
snoggle1981 6 Sep, 2020 @ 3:03am 
I wanted to try out Aeon's End but encountered Scripting Errors when trying to set up any of the nemesis. Since i am a tabletop simulator scripter myself I looked into what goes wrong and I can provide a simple fix that makes setup of Core and War Eternal Nemesis working again:

In the Global Script search for the function "setupNemesisDeckA" and replace the three lines starting with "bag.takeObject( {position ..." with these:

basicTier3a.putObject(bag.takeObject( {guid = tier3Guid}))
basicTier2a.putObject(bag.takeObject( {guid = tier2Guid}))
basicTier1a.putObject(bag.takeObject( {guid = tier1Guid}))

That fixes setup for the Core Nemesis. For the War Eternal Nemsis about the same has to be done in the function "setupNemesisDeckB" replace the three lines similar to above with:

basicTier3b.putObject(bag.takeObject( {guid = tier3Guid}))
basicTier2b.putObject(bag.takeObject( {guid = tier2Guid}))
basicTier1b.putObject(bag.takeObject( {guid = tier1Guid}))
Camlee8 3 Sep, 2020 @ 10:06pm 
DMzda's fix does fix playing with Aeon's End however there are errors playing any of the war eternal content. Each of the errors are in the global setup(INSERT BOSS NAME HERE)CR section but I am not sure what part is causing the error as it just says Unknown error. From what I'm seeing it at least makes it to the cards being shuffled but doesn't add in the war eternal boss cards only the basic ones.
Aeres 14 Jun, 2020 @ 1:39pm 
Any update to get this working again? The fix DMzda posted didn't work for me :(
Steelroo 11 Jun, 2020 @ 9:37pm 
yes please, nemesis is still not working.
이은혜 28 May, 2020 @ 7:00am 
waiting for update