RimWorld

RimWorld

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[B18] Crafting Quality Rebalanced
   
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10 Feb, 2018 @ 6:40pm
22 Jun, 2018 @ 10:12am
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[B18] Crafting Quality Rebalanced

Description
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item anymore.

In Detail:
A skill 7+ pawn will make at least a shoddy item.
A skill 9+ pawn will make at least a poor item.
A skill 13+ pawn will make at least a normal item.
A skill 17+ pawn will make at least a good item.
Affects everything where quality is decided by skill, so smithing, tailoring, construction, art,...

You can adjust the skill thresholds in the mod settings menu.

I did not change the probabilities of other qualities, just removed the possibilitiy to make a bad quality thing for high skill Colonists.
Source Code is included.

Compatibility:
Compatible with almost every mod, I've only found Static Quality Plus B18 to be incompatible, and when you use these two mods together, mine just will not work. Other than that there could be conflicts if some mod changes the function that gives a random quality item based on a given skill.

Nexusmods[www.nexusmods.com]
Ludeon forums[ludeon.com]

Rimworld 1.0 Version:
Steam Workshop
Ludeon Forums[ludeon.com]

Rimworld B19 Version:
Steam Workshop
Ludeon forums[ludeon.com]
NexusMods[www.nexusmods.com]

License:
Modpackers may use it but have to link to this site, the post in the Ludeon Forum or to the Mod on Nexusmods. Derivates are allowed.

Credits:
This Mod uses Harmony by Andreas Pardeike
Popular Discussions View All (1)
2
16 Jul, 2018 @ 12:41pm
1.0
Svensk
34 Comments
Mattyboy0066 15 Sep, 2018 @ 10:58am 
oh. wow. I HAVE EYES I SWEAR. Whoopsies... I kinda just default skim and search for a link... sorry x'D
Phomor  [author] 15 Sep, 2018 @ 4:32am 
...it already is
Mattyboy0066 14 Sep, 2018 @ 8:30pm 
thanks, probs should put that at the bottom of the description? ;P
Mattyboy0066 14 Sep, 2018 @ 4:11pm 
does this work with B19?
Phomor  [author] 17 Jul, 2018 @ 3:50am 
Shoddy and superior qualities were removed in 1.0. Also, masterwork and legendary are much rarer now, with legendary only being attained through inspirations and masterwork having a very low chance on high skill crafters.
Fistandantillus7 16 Jul, 2018 @ 6:17pm 
Didn't one of the below normal quality levels get removed too? Not that anyone cares, but my in my mind 'superior' is better than 'excellent', so I made a little private mod to switch the two to that order.
Phomor  [author] 16 Jul, 2018 @ 12:42pm 
Just released a 1.0 version with a setting for excellent which is disabled on default. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1442879524
poopingpig 16 Jul, 2018 @ 8:22am 
ok thank you for responde
Phomor  [author] 16 Jul, 2018 @ 8:21am 
It should already affect art as it affects everything where the skilllevel decides the quality of an item. I could add that, but I'm focusing on compatibility for 1.0 first.