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is this supposed to happen? its been like half a month in game now and i have fast healer and lucky in my trait pool
1. open 'MoreTraits.lua' located in to \Steam\steamapps\workshop\content\108600\1299328280\mods\More Traits\42\media\lua\client\
2. find
'stats:setFatigue(stats:getFatigue() - 0.001);'
located in lines 1650 and 4256 and change it to:
'stats:setFatigue(stats:getFatigue() + 0.0001);'
the 0.0001 value is not arbitrary, you can test a different one to find a sweet spot that works for you - the bigger the number the quicker accumulation of fatigue while your character's drunkness stat is above 0.
I know this isn't the correct place to post suggestions but I'm lazy, sorry :P
Also the console.txt does not report any loading of those.