Stellaris

Stellaris

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Chiss Species
   
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File Size
Posted
Updated
33.896 MB
22 Feb, 2018 @ 1:22pm
19 Aug, 2024 @ 12:34pm
47 Change Notes ( view )

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Chiss Species

Description
This mod adds the Chiss from Star Wars to the humanoid-species. The come with a variety of clothes, hairstyles, an own name list and the insignia of Chiss civilization.

Personal note

There are already some Chiss-mods but unfortunately they are no longer up to date, so I tried my luck


Elements from the following mods had been used:

Human Variety:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1074841707&searchtext=human+variety

[Star Wars] Galactic Empire – Species
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=791833038

The Chiss Species (SethSteiner's Mod, von dem ich einiges nahm, war einer der Gründe warum ich diesen Mod schuf)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=683184786

Blue Alien Space People
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=683041451
48 Comments
Random Show 29 Dec, 2024 @ 3:14pm 
Is this updated to work after machine age?
Ghost 11 Sep, 2024 @ 4:03pm 
That's awesome to hear! Thank you for the update!
Ratzfatz  [author] 21 Aug, 2024 @ 2:22pm 
@Mr. Sandman
I update my mods yesterday and made some changes to the folder 'portrait_sets'. I changed the name of the file inside from '00_portrait_sets' to '01c_portrait_sets'. I made the same changes to my other mods and changed the same file in my valyrian mod (to '01v_portrait_sets') and one of my morjan mods (to '01mhr_portrait_sets). After testing it turned out that now I can use all these 3 mods at the same time.
Ghost 21 Aug, 2024 @ 4:57am 
Also, I notice that when i was going through the files to fix the code i found that when you go into
S:\SteamLibrary\steamapps\workshop\content\281990\1310107969\gfx\models\portraits\chiss_bodies
The bodies of the Chiss are labeled human_male and human_female. I checked the other mods to see if this was also the case for them, and it turns out that they do. It may have be an issue, but I don't fully know. I don't know a lick of editing portraits, so I will not touch those sine you gave me a work around for the issue I previously mentioned. I thought I would let you know.
Ghost 21 Aug, 2024 @ 4:47am 
That seemed to do it! All of the portraits are working find now as if nothing happened. Thank you!
Ratzfatz  [author] 14 Aug, 2024 @ 2:50pm 
@Mr. Sandman
I think I have a solution for your problem. Go to the place on your harddrive where the Chiss mod is installed and find the folder \common\portrait_sets. In my case it is:
D:\Program Files (x86)\Steam\steamapps\workshop\content\281990\1310107969\common\portrait_sets

Open the 00_portrait_sets.txt-file and go to around line 462. There should be this

portraits = {
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"


add "morjan" and "valyrian" right under "chiss" (before the bracket) and you should be able to use both mods togehter.

SHould look like this:

portraits = {
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
"morjan"
"valyrian"
}
Ghost 9 Aug, 2024 @ 12:55pm 
That is understandable and totally fine.

However I do want to let you know the mod words just fine by itself, but I knoticed an issue when using it along side either the Morjan or the Valyrian. The issues I found is are if either two of the three mods are active, one will override the other entirely, (Chiss/Morjan: Chiss overridden, Morjan/Valyrian: the Morjan overridden or Chiss/Valyrian: Chiss overridden).

I do not know what exactly causes, but it could possible that certain files between all the mods are shared, which is possibly causing the overrides
Ratzfatz  [author] 8 Aug, 2024 @ 2:02pm 
@Mr. Sandman
No, unfortunately not.
Ghost 4 Aug, 2024 @ 10:52pm 
I have a question. Do you plan on making any other Star wars species mods like the twi-leks and zabraks?
Ratzfatz  [author] 28 Jul, 2024 @ 1:03pm 
@Zhukov
Hi there, after a rather long hiatus I'm back and set to work on updating my mods. This was luckily one of the mods where updating went rather smoothly compared to many other things. Let me know how it works.