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I update my mods yesterday and made some changes to the folder 'portrait_sets'. I changed the name of the file inside from '00_portrait_sets' to '01c_portrait_sets'. I made the same changes to my other mods and changed the same file in my valyrian mod (to '01v_portrait_sets') and one of my morjan mods (to '01mhr_portrait_sets). After testing it turned out that now I can use all these 3 mods at the same time.
S:\SteamLibrary\steamapps\workshop\content\281990\1310107969\gfx\models\portraits\chiss_bodies
The bodies of the Chiss are labeled human_male and human_female. I checked the other mods to see if this was also the case for them, and it turns out that they do. It may have be an issue, but I don't fully know. I don't know a lick of editing portraits, so I will not touch those sine you gave me a work around for the issue I previously mentioned. I thought I would let you know.
I think I have a solution for your problem. Go to the place on your harddrive where the Chiss mod is installed and find the folder \common\portrait_sets. In my case it is:
D:\Program Files (x86)\Steam\steamapps\workshop\content\281990\1310107969\common\portrait_sets
Open the 00_portrait_sets.txt-file and go to around line 462. There should be this
portraits = {
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
add "morjan" and "valyrian" right under "chiss" (before the bracket) and you should be able to use both mods togehter.
SHould look like this:
portraits = {
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
"morjan"
"valyrian"
}
However I do want to let you know the mod words just fine by itself, but I knoticed an issue when using it along side either the Morjan or the Valyrian. The issues I found is are if either two of the three mods are active, one will override the other entirely, (Chiss/Morjan: Chiss overridden, Morjan/Valyrian: the Morjan overridden or Chiss/Valyrian: Chiss overridden).
I do not know what exactly causes, but it could possible that certain files between all the mods are shared, which is possibly causing the overrides
No, unfortunately not.
Hi there, after a rather long hiatus I'm back and set to work on updating my mods. This was luckily one of the mods where updating went rather smoothly compared to many other things. Let me know how it works.
I see only one solution for this problem: You have to take the portraits of the chiss mod, give their files the names of their human counterparts and replace the original ones in the regular game folder. This is the only way I see fit to make it ironman compatible. I never tried it but this is the first thought that comes to my mind.
(Part 2)
Now we repeat that with the Chiss mod: Go to Steam/workshop/content/281990/1310107969/common/species_classes/ and open the file "01_chiss_classes". There you go to line 13 and change the field so that that:
portraits = {
"human"
"human_legacy"
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
}
looks like that:
portraits = {
"human"
"human_legacy"
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
"spacenazi"
"spacenazi2"
"modern"
"modern2"
"nazi"
"nazi2"
"imperialgerman"
"imperialgerman2"
}
And so it should work. I hope that helps.
(Part 1)
Hi, yes there is a way. I looked into it and while I might not be able to make something like a patch for that I might have a solution that you can apply yourself. For that you have to go where your steam folder is on the harddrive (don't forget to make a copy of mentioned files if something goes wrong): Steam/workshop/content/281990/708516531/common/species_classes/ and there you open the only file: nazi_species_classes. In there you go to line 45 named "portrait" and add, under the listed names, the line "chiss" so that it looks like that:
portraits = {
"human"
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"spacenazi"
"spacenazi2"
"modern"
"modern2"
"nazi"
"nazi2"
"imperialgerman"
"imperialgerman2"
"chiss"
}
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=708516531
A Chiss/Space Nazis war would be mindblowing!
It just updated it again. I have no problems right now. How is it on your side?
Ok, that took a bit longer. Please let me know if it works. Appereantly with 3.4 Paradox has deleted some entity-files, that this mod needed, so I had to downgrade to 3.3 just to get them, throw them into the mod, and update it again on 3.4. Surprisingly it seems to work, even if I had barely any idea what I was doing.
Btw, for future suggestions. What do you think of making it being able to change their cloths like in the normal character selection menu with the in-game cloths too?
Give me, let's say, 5 more minutes. I am in the final phases of testing.^^