Stellaris

Stellaris

Chiss Species
48 Comments
Random Show 29 Dec, 2024 @ 3:14pm 
Is this updated to work after machine age?
Ghost 11 Sep, 2024 @ 4:03pm 
That's awesome to hear! Thank you for the update!
Ratzfatz  [author] 21 Aug, 2024 @ 2:22pm 
@Mr. Sandman
I update my mods yesterday and made some changes to the folder 'portrait_sets'. I changed the name of the file inside from '00_portrait_sets' to '01c_portrait_sets'. I made the same changes to my other mods and changed the same file in my valyrian mod (to '01v_portrait_sets') and one of my morjan mods (to '01mhr_portrait_sets). After testing it turned out that now I can use all these 3 mods at the same time.
Ghost 21 Aug, 2024 @ 4:57am 
Also, I notice that when i was going through the files to fix the code i found that when you go into
S:\SteamLibrary\steamapps\workshop\content\281990\1310107969\gfx\models\portraits\chiss_bodies
The bodies of the Chiss are labeled human_male and human_female. I checked the other mods to see if this was also the case for them, and it turns out that they do. It may have be an issue, but I don't fully know. I don't know a lick of editing portraits, so I will not touch those sine you gave me a work around for the issue I previously mentioned. I thought I would let you know.
Ghost 21 Aug, 2024 @ 4:47am 
That seemed to do it! All of the portraits are working find now as if nothing happened. Thank you!
Ratzfatz  [author] 14 Aug, 2024 @ 2:50pm 
@Mr. Sandman
I think I have a solution for your problem. Go to the place on your harddrive where the Chiss mod is installed and find the folder \common\portrait_sets. In my case it is:
D:\Program Files (x86)\Steam\steamapps\workshop\content\281990\1310107969\common\portrait_sets

Open the 00_portrait_sets.txt-file and go to around line 462. There should be this

portraits = {
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"


add "morjan" and "valyrian" right under "chiss" (before the bracket) and you should be able to use both mods togehter.

SHould look like this:

portraits = {
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
"morjan"
"valyrian"
}
Ghost 9 Aug, 2024 @ 12:55pm 
That is understandable and totally fine.

However I do want to let you know the mod words just fine by itself, but I knoticed an issue when using it along side either the Morjan or the Valyrian. The issues I found is are if either two of the three mods are active, one will override the other entirely, (Chiss/Morjan: Chiss overridden, Morjan/Valyrian: the Morjan overridden or Chiss/Valyrian: Chiss overridden).

I do not know what exactly causes, but it could possible that certain files between all the mods are shared, which is possibly causing the overrides
Ratzfatz  [author] 8 Aug, 2024 @ 2:02pm 
@Mr. Sandman
No, unfortunately not.
Ghost 4 Aug, 2024 @ 10:52pm 
I have a question. Do you plan on making any other Star wars species mods like the twi-leks and zabraks?
Ratzfatz  [author] 28 Jul, 2024 @ 1:03pm 
@Zhukov
Hi there, after a rather long hiatus I'm back and set to work on updating my mods. This was luckily one of the mods where updating went rather smoothly compared to many other things. Let me know how it works.
Zhukov 10 Jul, 2024 @ 5:57pm 
Sir, any chance you'd update this mod? The Chiss portrait no longer appears in the menu selections
Raun 14 May, 2024 @ 6:12pm 
It's not working with the current update
TABBONEM 21 Apr, 2024 @ 2:18am 
Can you do the Arkanian portraits too. Thank you for this tho
Ratzfatz  [author] 2 Jul, 2023 @ 9:16am 
@DokturProfesur Sorry, but from a technical point of view this is impossible for me. I tried something similar in the past, but the game recognizes these changes when you use a mod. I have around 1.9k game hours in Stellaris but not a single achievement.

I see only one solution for this problem: You have to take the portraits of the chiss mod, give their files the names of their human counterparts and replace the original ones in the regular game folder. This is the only way I see fit to make it ironman compatible. I never tried it but this is the first thought that comes to my mind.
DokturProfesur 1 Jul, 2023 @ 9:43pm 
Hey I had a question. Would it be possible to replace the old human species set with your chiss mod and have it be ironman compatible?
Zhukov 29 Aug, 2022 @ 4:06pm 
Oh yass it works! You're amazing. beautiful, delightful <3
Ratzfatz  [author] 28 Aug, 2022 @ 2:16pm 
@Zhukov
(Part 2)

Now we repeat that with the Chiss mod: Go to Steam/workshop/content/281990/1310107969/common/species_classes/ and open the file "01_chiss_classes". There you go to line 13 and change the field so that that:

portraits = {
"human"
"human_legacy"
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
}

looks like that:

portraits = {
"human"
"human_legacy"
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"chiss"
"spacenazi"
"spacenazi2"
"modern"
"modern2"
"nazi"
"nazi2"
"imperialgerman"
"imperialgerman2"
}

And so it should work. I hope that helps.
Ratzfatz  [author] 28 Aug, 2022 @ 2:16pm 
@Zhukov
(Part 1)

Hi, yes there is a way. I looked into it and while I might not be able to make something like a patch for that I might have a solution that you can apply yourself. For that you have to go where your steam folder is on the harddrive (don't forget to make a copy of mentioned files if something goes wrong): Steam/workshop/content/281990/708516531/common/species_classes/ and there you open the only file: nazi_species_classes. In there you go to line 45 named "portrait" and add, under the listed names, the line "chiss" so that it looks like that:

portraits = {
"human"
"humanoid_02"
"humanoid_03"
"humanoid_04"
"humanoid_05"
"spacenazi"
"spacenazi2"
"modern"
"modern2"
"nazi"
"nazi2"
"imperialgerman"
"imperialgerman2"
"chiss"
}
Zhukov 28 Aug, 2022 @ 11:50am 
Hi, is there a way this mod could be compatible with IronSky by any chance?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=708516531
A Chiss/Space Nazis war would be mindblowing!
TheEmperor1379 17 May, 2022 @ 2:31am 
Works amazing now! Great job. Keep up the good work and keep on improving! :D
Ratzfatz  [author] 12 May, 2022 @ 2:08pm 
@TheEmperor1379
It just updated it again. I have no problems right now. How is it on your side?
TheEmperor1379 12 May, 2022 @ 1:21pm 
The Male gender doesn't show. Thought you should know. :)
Ratzfatz  [author] 12 May, 2022 @ 12:02pm 
@TheEmperor1379
Ok, that took a bit longer. Please let me know if it works. Appereantly with 3.4 Paradox has deleted some entity-files, that this mod needed, so I had to downgrade to 3.3 just to get them, throw them into the mod, and update it again on 3.4. Surprisingly it seems to work, even if I had barely any idea what I was doing.
TheEmperor1379 12 May, 2022 @ 11:31am 
Oh that fast? Alright man. Thx for mod btw!
Btw, for future suggestions. What do you think of making it being able to change their cloths like in the normal character selection menu with the in-game cloths too?
Ratzfatz  [author] 12 May, 2022 @ 11:27am 
@TheEmperor1379
Give me, let's say, 5 more minutes. I am in the final phases of testing.^^
TheEmperor1379 12 May, 2022 @ 11:17am 
Hi. When do u think this will be updated to current patch?
Ratzfatz  [author] 28 Nov, 2021 @ 2:32am 
@Samuel.M Sorry to say this but for me this is impossible. I completely lack the skills and understanding how the shipsets work nor am I able to model anything close to that.
Samuel.M 27 Nov, 2021 @ 6:10pm 
any chance you can add the chiss ships to this mod?
Ratzfatz  [author] 15 Oct, 2021 @ 3:22pm 
@epikworld23 Nah, too much work. Honestly, this wouldn't be anything I would enjoy because nearly all my stellaris mods were created for personal use in the first place. But I think there are already some species packs.
Epyk 14 Oct, 2021 @ 1:36pm 
You should make a star wars species pack
Olorin 14 May, 2021 @ 6:56pm 
Thanks for making this!
YutaniKaede 25 Mar, 2020 @ 10:59am 
Feels weird to be back and see my old comment - but same message this time as well! THANKS! Thanks so much for keeping this up to date :D These are my favorite guys to play as :-)
YutaniKaede 23 Nov, 2019 @ 9:33am 
Thanks for keeping this up to date :) !
Generic Feline 27 Sep, 2019 @ 11:28pm 
This mod looks so cool, thank you for it!
alex_dt83 20 Mar, 2019 @ 3:56pm 
Thanks!
Ratzfatz  [author] 20 Mar, 2019 @ 3:39pm 
Just checked it. I totally forgot to update it. LOL! But don't worry you can still use it without problems. Give me one or two days because I am about to get rid of some minor bugs.
alex_dt83 20 Mar, 2019 @ 3:24pm 
Please update to 2.2.6 :)
Ratzfatz  [author] 7 Dec, 2018 @ 2:07pm 
Still working. Should be ready tomorrow before afternoon.
alex_dt83 7 Dec, 2018 @ 7:53am 
Update?
Ratzfatz  [author] 8 Jul, 2018 @ 10:00pm 
A starting system is NOT included.
Justicar 4 Jul, 2018 @ 4:04am 
Does this mod include a starting system? Or did you just put that one together yourself in game with a random system start?
Justicar 4 Jul, 2018 @ 3:46am 
Thank you, I was looking for something like this, and the old ones are mostly kaput these days. :)
Byeforever 19 Jun, 2018 @ 5:31pm 
Ok they just spawned for me as an Fallen Empire , engimatic observers.
Ratzfatz  [author] 14 Jun, 2018 @ 4:52am 
Yes At least I saw them one time
Byeforever 11 Jun, 2018 @ 10:17pm 
Do they spawn as a random empire/primitive species?
Saryn 31 May, 2018 @ 1:54pm 
Thank you for reuploading and updating this!
Maff 27 Apr, 2018 @ 11:14am 
How did I not see this before now? Thanks
Boxington Washington 22 Feb, 2018 @ 4:11pm 
Sweet!