STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

171 ratings
Multiplayer Campaign AI v1.1 (x64 supported)
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Game Type: FOC
File Size
Posted
Updated
4.661 MB
24 Feb, 2018 @ 6:22am
30 Mar @ 5:57am
6 Change Notes ( view )

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Multiplayer Campaign AI v1.1 (x64 supported)

Description
This mod adds AI to multiplayer campaign game as a third player. I don't recommend to play for the faction which has AI, because it might cause a synchronization error.

IMPORTANT
if you want to play with disabled auto resolve every player has to install the fix[drive.google.com]

Just download the fix and extract it with replacement to [path-to-your-steam-directory]\steamapps\common\Star Wars Empire at War\corruption\

Changelog:

v0.1 - first release.

v0.2 - Now mod should work fine.

v0.3 - Improved AI; fixed bug causing sync error.

v0.4 - Fixed another bug causing sync error;
Now win against AI easier: AI credits income reduced, AI build time was increased;
All factions have command center at their home planet.

v1.0
- Disabled auto-resolve in battles with AI (with modifed .exe)
Added spectator feature for player who isn't present in the battle

v1.1
- Now the third player can spectate battle and also has some free reinforcements (in land battles 3rd player can use uncontrolled landing zones)
- Instead of instant transitional into tactical battle with AI, players can vote if they want it to be auto resolved or not (with custom .exe)
- Unlocked ability to save games in tactical battles (with custom .exe)


STEAMMOD=1311948168
Popular Discussions View All (2)
4
7 Jan, 2024 @ 5:47am
The AI is oddly OP
DeGugs
0
7 May, 2023 @ 1:17pm
Not appearing in mods
MedTheMedic
230 Comments
FridiNaTor 9 Jul @ 3:30pm 
Spiffer, you can rename the modded .exe, then just go into the Steam Properties of the game and verify the game integrity. Steam will verify the files, and see the .exe is missing and reinstall it, without having to reinstall the entire game. You can also always make a backup of the original exe, by renaming it or putting it in a backup folder.
Spiffer 9 Jul @ 9:21am 
Hi Delta, thank you for your tremendous work on this mod. The disabled auto-resolve fix is inconvenient once returning to single player, as it auto resolves everything. How would I go about restoring the old exe? Is it only through a fresh reinstall of the game? Cheers big guy :steamhappy:
FiskM4s 28 Jun @ 4:08am 
would it work to combine this mod with your outher mod 1v1v1 and have 3 players and 1 ai in GC?
Delta  [author] 10 Jun @ 2:19am 
yep, there is also no auto-resolve in battles with AI
supercid87 31 May @ 10:54pm 
is the only difference between this and 1v1v1 GC ONLINE (x64) that the AI is active in this?
Obi Wan Kenobi 31 May @ 4:54pm 
One person needs to play as a different faction. For example on a rebellion map one person plays empire and one person plays zann consortium @2waslol
2waslol 31 May @ 2:13pm 
hi,me and my friend to do co-op against ai we played as the same faction and the game ended right away saying that i was victorious and my friend lost,does this support co-op?
Delta  [author] 23 May @ 9:52am 
campaign here stands for the galactic conquest mode, there is no way to play singleplayer story campaign in multiplayer
Hamonrye07 20 May @ 5:59pm 
How to I play a multiplayer campaign on a mod that doesn't have a map for it?
Delta  [author] 5 Apr @ 12:59am 
nice, I would like to play mod with good coop support!