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I changed hard drives and forgot to back up this mod on my side. I can still retrive it kinda from Steam, but there's more steps involved. Im hoping to get this updated eventually, but no ETA yet.
Global_Operations_Relay = {
icon = "GFX_starbase_command_center"
construction_days = 360
possible = {
custom_tooltip = {
fail_text = "requires_citadel"
has_starbase_size >= starbase_citadel
}
}
resources = {
category = starbase_buildings
cost = {
alloys = 250
}
produces = {
influence = 0.3
}
upkeep = {
energy = 5
}
}
ai_build_at_chokepoint = no
ai_build_outside_chokepoint = yes
ai_weight = {
weight = 100
}
}
This incorporates the changes posted by @Arc below along with changing the requirements so that it is only buildable in the max size starbase. The AI information, construction time, and icon remain unchanged from the previous version.
I've tested this by using console commands to force-rush a citadel in a new game and then proceeding to wait a month. The building is only buildable in a citadel and the income adjusts appropriately.
resources = {
category = starbase_buildings
cost = {
alloys = 250
}
produces = {
influence = 0.3
}
upkeep = {
energy = 5
}
}