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The Cretan League has been removed. In its place is the Celto-Greek kingdom of Galatia! like Massalia, Galatia features a mix of Greek and Celtic units, and, owing to their isolation from mainland Europe, the mix consists of a mix of Greek, Celtic and British units, along with a light raiding fleet.
For now we don't have a strategy readout or any historical background explaining why they had to be included in this mod. But you can see what this new faction contains at: kingsandconquerors.fandom.com/Galatians/Tech_Tree !
I've also updated the mod's files a bit since Bactrians aren't supposed to be in this chapter.
It would seem that you saved the game while some custom animation was taking place, but you left it for a while and came back, and got this error. Would I be correct? it seems that your mod is failing to upload animations from Workshop to your game. I am not sure if I can help since I have not had anyone complain of this issue with my other mods. It IS still possible though, that changes I made to this mod over the past few weeks may have broken your save.
It´s really strange. I remember on the old RoN Version the save files of different mods worked, the error goes like this:
BHG RTS run time FATAL
"Error loading section, probably in GraphicEvents
(Click RETRY to debug, IGNORE to turn this message off and continue)
Safe to Ignore: NO