Stellaris

Stellaris

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[OBSOLETE] Space Combat Expanded - Mass Effect Classes
   
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295.639 KB
27 Feb, 2018 @ 1:02am
24 Oct, 2019 @ 6:09pm
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[OBSOLETE] Space Combat Expanded - Mass Effect Classes

Description
The SCX series has been discontinued as of March 17 2020. SCX Core and its modules are incompatible with Stellaris 2.6.0 and above and will not receive any further updates.

Anyone who wishes to pick up the project or recycle its assets is free to do so. No need to ask for permission. Feel free to post links to alternatives in the comments.
Popular Discussions View All (1)
1
29 Mar, 2018 @ 10:01am
Missing lines
Yun
62 Comments
Paladin Dawnheart 17 May, 2020 @ 5:14am 
Mkay, I still blame Paradox tho.
Niggler 13 May, 2020 @ 5:12pm 
hope you can make a mod that caps the number of battleships again
Princess Stabbity  [author] 2 May, 2020 @ 12:45am 
Paradox? Paradox has nothing to do with our decision to shut it down. We simply lost interest in developing SCX.
Paladin Dawnheart 1 May, 2020 @ 5:47pm 
Hope someone else picks this up and continues making a Mass Effect Stellaris a reality again. Too bad Paradox has to keep messing everything up.
Zander_Mander 3 Apr, 2020 @ 12:24am 
It's a shame this is being abandoned, the soft cap on battleships was a nice balancing feature and it kept the AI from just spamming fleets of battleships.
Princess Stabbity  [author] 29 Mar, 2020 @ 3:13am 
Nuh, SCX modules will not be receiving updates. We've abandoned the SCX project. Once I'm done with priority updates I'll update all the mod descriptions.
Arson with Lemurs ◕ω◕ 28 Mar, 2020 @ 7:36am 
Is it compatible with 2.6?
Moogle 5 Dec, 2019 @ 9:53am 
Does tis mod work with mods that change space combat? Such as slowing, or expanding range ect.
Paladin Dawnheart 4 Oct, 2019 @ 4:18am 
Another big thanks for the mods Team Nessassity! <3 Elves of Stellaris is amazing and now looking forward to a ME themed game <3
Princess Stabbity  [author] 10 Sep, 2019 @ 8:49am 
@White Haven: We've moved away from ship classes as the focus of SCX. Carriers and Dreadnoughts now only exist as legacy features that we do not plan to expand upon and eventually might even phase out if we decide to resume SCX's development and take it in a more productive direction. So there isn't much point in messing with custom classes' art assets at this point.

Anyone who is interested in non-vanilla classes would probably be happier with dedicated ship classes mods, such as NSC.