Portal 2

Portal 2

204 ratings
Phoenix
   
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30.750 MB
28 Feb, 2018 @ 6:53pm
9 Jun, 2018 @ 10:33pm
12 Change Notes ( view )

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Phoenix

In 2 collections by HankyMueller
HankyMueller's Best Tests Collection
14 items
Hanky's Puzzle Remakes
6 items
Description
Reborn in flame.

Difficulty: 7/10 (Medium-Hard)
Main Elements: Lasers

Remake of the first test chamber in Synthesis, by Demon Arisen and K7 Avenger.

If you think you found an unintended solution, please let me know.

As always, all feedback is appreciated. Hope you enjoy!

Submission for Trial by Fire
95 Comments
Mattchew 10 Dec, 2024 @ 6:52pm 
Beautifully meaty map. It's my favorite from you,and is one of the few maps i've done where my frustrations felt 100% worth it. The major re-spawn is one of the densest sequences i've solved. And the track platform usage? So rich. Favorited this long ago, but I just wanted to make my thoughts public :p One of the best.
mentallentil 24 Nov, 2024 @ 9:38pm 
Flows really nicely, but I expected it to last just a little longer given the difficulty rating haha
Hikari 12 Oct, 2024 @ 6:01pm 
Couple thoughts:

One, this is a very nice challenging puzzle.
Two, and I'm sure others noticed this, but really wish the cubes were color-coded. XD
Three, it made me nervous blindly stepping onto the track platform while blocking the laser. Since missing it would make me into a nice acid soup.
Four, the timer on the door is really tight but I just made it.
Riishuu 21 Sep, 2024 @ 6:36pm 
Cool and difficult puzzle. I had to do a lot of thinking backward from the goal to figure out what the middle should look like. I did have to do two moves that I thought were unintended in order to finish but it seems like only 1 was actually unintended and i just barely missed seeing the intended move so I solved this like 98% of the way :)

The unintended move was at 2:56 in the solution video I was able to swap cubes immediately by holding the cube above my head and aimed at the relay to raise the stairs. .

I was surprised to find the second "sus" move of holding the cube above your head to block the laser for the moving platform was intended especially after doing the other unintended move. Maybe outlining what types of moves are and aren't intended in the description can help?
zigzagtenniscoe 31 Mar, 2024 @ 9:17pm 
Thoughts (SPOILERS and COARSE LANGUAGE ahead! [telegra.ph] It's a bit lengthy, so I'm gonna avoid spamming the comments section this time.

TLDR? One of the best and hardest maps I've played in the Workshop. Many steps early on took me several minutes to work out, and the later ones even longer. It's crazy that someone decided to turn Chamber 1 of Synthesis, not an easy one in its own right, up to 11.

It's a shame the music doesn't loop in the sense that other tracks do, and colored cubes would have been a major benefit. There's some tight angles, and I never noticed the ever-so-vital high wall near the exit for a while into my run. But these are rather minor flaws that, honestly, go up in flames when you're playing this fiery map.

Absolutely phenomenal job. Have a massively well-deserved favorite.

Difficulty: 9.25/10
Design: 9.5/10
Enjoyed: 10/10
G4lvatron 9 Feb, 2023 @ 2:24pm 
Nice puzzle. Very easy to skip the entire thing by just bunny-hopping but I still took the time to go through the puzzle the intended way. My only criticism would be that the final laser angles were rather tight, I had to spend a bit of time positioning the cubes correctly
Aneonen 13 Jan, 2023 @ 3:14pm 
Strong puzzle - enjoyed the means of respawning the high cube
233 3 Jan, 2023 @ 11:51pm 
It took me three hours to finally solve it. The difficulty is to achieve some laser angles
TIP : You need to lift the square
Winnie the Mao 10 Dec, 2022 @ 7:48pm 
BRAIN MELTDOWN, good design, I could see the possibilities of next step.
cnh2r 12 Jun, 2022 @ 4:35pm 
I think this is the best level I've ever played. I was stuck on it for many weeks and 7-8 sessions before I finally figured it out. I guess I enjoy being stumped. Thank you for creating!