Portal 2

Portal 2

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RectorRocks' PTI Maps
   
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Description
PTI maps made by RectorRocks.

Branding image : PTI banner image.

Background image : Portal 2 waterfall wallpaper.

Difficulties:
1/10: Very Easy
2/10: Very Easy-Easy
3/10: Easy
4/10: Easy-Medium
5/10: Medium
6/10: Medium-Intermediate
7/10: Intermediate
8/10: Hard
9/10: Hard-Very Hard
10/10: Very Hard
HUH/10: Illogical
?/10: Unidentified

List of maps :
1) Turrets' Ceiling Buttons
Remarks: First PTI map
Puzzle: Momentum, kill-the-turret, strategic ledge
Difficulty: 8/10, HUH/10 (Hard, Illogical)
Rating: ★ ★ ★ ☆ ☆ (26 ratings, 13 ⇧ 13 ⇩)

2) Not Enough Lasers
Remarks: Classic laser map, with sarcasm in the title
Puzzle: Frankenturret trust, block-the-laser, laser relay, momentum
Difficulty: 5/10 (Medium)
Rating: ★ ★ ★ ★ ☆ (127 ratings, 107 ⇧ 20 ⇩)

3) Funnel Grating
Remarks: Watching companion cubes dropping into the Goo continuously is miserable
Puzzle: Transferal of cubes through gratings
Difficulty: 4/10 (Easy-Medium)
Rating: ★ ★ ★ ★ ☆ (45 ratings, 41 ⇧ 4 ⇩)

4) Companionship
Remarks: First map to be in the 1st page of the Steam Workshop in the category "Most Popular (This Week)" and have 5 stars
Puzzle: Drop-the-cube, Speed gel momentum, flinging, mini-game
Difficulty: 6/10 (Medium-Intermediate)
Rating: ★ ★ ★ ★ ★ (541 ratings, 494 ⇧ 47 ⇩)

5) Mixture of Chambers
Remarks: First map to be in the Steam Workshop Spotlight (Map shown in the Portal 2 library and Overall Workshop page)
Puzzle: Maze, laser relay-laser platform, funnel cube grab, momentum, flip panels backtracking, simple laser
Difficulty: 7/10 (Intermediate)
Rating: ★ ★ ★ ★ ★ (3113 ratings, 2939 ⇧ 174 ⇩)

6) Laser Communication Network
Remarks: First fizzler-network map, name derived from Doom 3 level "Communicatons"
Puzzle: Fizzler-network, laser
Difficulty: 5/10 (Medium)
Rating: ☆ ☆ ☆ ☆ ☆ (Not enough ratings, 17 ⇧ 3 ⇩)

7) Handle with Care
Remarks: Flooded test chamber, idea from Lpfreaky90 and msleeper for creating a flooded test chamber
Puzzle: Bridge-funnel strategy
Difficulty: 6/10 (Medium-Intermediate)
Rating: ★ ★ ★ ☆ ☆ (41 ratings, 31 ⇧ 10 ⇩)

8) A Step to Success
Remarks: First crusher map
Puzzle: Block-the-water, speed gel crusher, laser-platform
Difficulty: 6/10 (Medium-Intermediate)
Rating: ☆ ☆ ☆ ☆ ☆ (Not enough ratings, 16 ⇧ 2 ⇩)

9) Talent Show
Remarks: First map using the timing mechanic
Puzzle: Funnel momentum, speed & bounce gel combination
Difficulty: 4/10 (Easy-Medium)
Rating: ☆ ☆ ☆ ☆ ☆ (Not enough ratings, 14 ⇧ 4 ⇩)

10) Bridge the Laser
Remarks: Remake of Chapter 3's Test Chamber 17 and several other maps
Puzzle: Block-the-laser, pull-the-rug, danger standing
Difficulty: 5/10 (Medium)
Rating: ☆ ☆ ☆ ☆ ☆ (Not enough ratings, 16 ⇧ 3 ⇩)

11) Deep Underground
Remarks: First underground Style Mod map, Workshop spotlight
Puzzle: Paint fizzler, crazy box, laser relay-laser platform, grab-the-cube, remove-the-cube, speed gel ramp
Difficulty: 7/10 (Intermediate)
Rating: ★ ★ ★ ★ ★ (908 ratings, 783 ⇧ 125 ⇩)

12) The Heights
Remarks: First clean Style Mod map, name derived from Def Jam Fight: For NY map "The Heights"
Puzzle: Bridge-the-catcher, aim the laser, momentum
Difficulty: 6/10 (Medium-Intermediate)
Rating: ★ ★ ★ ★ ☆ (233 ratings, 207 ⇧ 26 ⇩)

13) Simple Bridging
Remarks: Classic button betrayal map
Puzzle: Button betrayal, momentum
Difficulty: 5/10 (Medium)
Rating: ★ ★ ★ ☆ ☆ (34 ratings, 29 ⇧ 5 ⇩)

14) Three Connective Rooms
Remarks: Part of puzzle idea from Testing for Fun
Puzzle: High catcher, confusing grate, overlooking fizzler
Difficulty: 6/10 (Medium-Intermediate)
Rating: ☆ ☆ ☆ ☆ ☆ (Not enough ratings, 14 ⇧ 4 ⇩)

15) Try Harder
Remarks: First hard execution map
Puzzle: Momentum, drop-the-cube, move-the-platform
Difficulty: 7/10 (Intermediate)
Rating: ☆ ☆ ☆ ☆ ☆ (Not enough ratings, 16 ⇧ 4 ⇩)

16) Four Way Road Split
Remarks: Classic split map
Puzzle: Laser relay-laser platform, bounce gel, frankenturret trust, block-the-laser, catch-the-cube
Difficulty: 6/10 (Medium-Intermediate)
Rating: ★ ★ ★ ★ ☆ (226 ratings, 203 ⇧ 23 ⇩)

17) Hazardous Air
Remarks: Name derived from the 2013 Southeast Asian haze affecting Singapore during this period of time
Puzzle: Momentum, laser relay, bring-the-cube, mini-game
Difficulty: 6/10 (Medium-Intermediate)
Rating: ★ ★ ★ ★ ☆ (29 ratings, 28 ⇧ 1 ⇩)

18) Longest
Remarks: Name derived from Halo: Combat Evolved map "Longest"
Puzzle: Speed gel ramp, speed & bounce gel combination, conversion gel & water combination, conversion gel, strategic laser, laser-platform
Difficulty: 6/10 (Medium-Intermediate)
Rating: ★ ★ ★ ★ ☆ (65 ratings, 55 ⇧ 10 ⇩)

19) Reminiscence
Remarks: First Portal 1 styled chamber, first map to be featured in a Coopcrowd's livestream! Thanks Wills! :D (Link to Wills' livestream: http://www.twitch.tv/coopcrowd/b/435179238) See 0:53:16 for the map playthrough.
Puzzle: Block-the-turret, kill-the-turret, stacking cubes, momentum
Difficulty: 7/10 (Intermediate)
Rating: ★ ★ ★ ☆ ☆ (35 ratings, 28 ⇧ 7 ⇩)

20) Wrecking Ball
Remarks: Classic fizzler-network map, name derived from Miley Cyrus' song "Wrecking Ball"
Puzzle: Fizzler-network, laser
Difficulty: 7/10 (Intermediate)
Rating: ★ ★ ★ ★ ☆ (192 ratings, 179 ⇧ 13 ⇩)

21) Beginner's Journey
Remarks: First map to use the Lifeform Sensor and High-Energy Pellet
Puzzle: No portal-gun, basic Lifeform-sensor, pellet controllers, precise aiming, funnel reversal, block-the-path, strategic laser, spawn-momentum
Difficulty: 6/10 (Medium-Intermediate)
Rating: ★ ★ ★ ★ ☆ (63 ratings, 48 ⇧ 15 ⇩)

22) Light Trend
Remarks: First map to have puzzles entirely by another contributor, Sovereign.
Puzzle: Block-the-cube, flinging momentum, funnel reversal, timer
Difficulty: 4/10 (Easy-Medium)
Rating: ★ ★ ★ ★ ☆ (41 ratings, 37 ⇧ 4 ⇩)

23) Glass Conundrum
Remarks: Classic glass maze puzzle with a simple laser puzzle
Puzzle: Glass-maze, bridge-the-gap, piston platform, free-kill turret
Difficulty: 3/10 (Easy)
Rating: ★ ★ ★ ★ ★ (786 ratings, 718 ⇧ 68 ⇩)
Items (37)
Turrets' Ceiling Buttons
Created by Rector
DO NOT PLAY. THIS IS BAD. IT INVOLVES A "GLITCH" TO SOLVE. First PTI map, involves some ceiling buttons, funnels, and turrets....
Not Enough Lasers
Created by Rector
Three medium-difficulty chambers involving lasers and momentum....
Funnel Grating
Created by Rector
Version 1.2 Three chambers involving funnels and grating. Easy-medium difficulty. Changelog: v1.0 - v1.1 * Fixed unintended solutions (Thanks to taco) ** Removed "vestigial" floor button at the top level of Chamber 2. v1.1 - v1.2 * Fixed unintended solutio...
Companionship
Created by Rector
Three test chambers plus one mini-game chamber involving many test elements. A word of advice: Wherever you go, bring your companion cube. It'll accompany you throughout the chamber. Have fun!...
Mixture of Chambers
Created by Rector
One main chamber plus four side chambers involving fizzlers, panels, bridges, momentum, platforms, and lasers. Medium difficulty. Have fun! Check out the sequel Mixture of Chambers 2!...
Laser Communication Network
Created by Rector
A simple fizzler-network puzzle involving lasers. Easy-medium difficulty. Republished for the fans! (particularly LB and HugoBDesigner)...
Handle with Care
Created by Rector
This test chamber is flooded. Handle your cube and yourself with care. Easy-medium difficulty. Have fun!...
A Step to Success
Created by Rector
Two chambers in a main chamber. Every switch you press after solving a chamber is a step to success. Look out to the main chamber and notice the changes. Medium difficulty. Have fun!...
Talent Show
Created by Rector
Four easy-medium difficulty chambers. Not too hard but not too easy. Have fun!...
Bridge the Laser
Created by Rector
Three chambers involving lasers and bridges. Medium difficulty....
Deep Underground
Created by Rector
Deep underground beneath the facility of Aperture Science lies a test chamber with test elements that no one has ever seen. This test chamber includes three easy-medium difficulty chambers. Have fun and good luck. Includes the Paint Fizzler and made with S...
The Heights
Created by Rector
Three easy-medium difficulty chambers where the entry meets the exit. Well, literally... Have fun!...
Simple Bridging
Created by Rector
This simple one-chamber puzzle involving the light bridge will test if you are ready for more advanced puzzles...Well, not really. Easy-medium dificulty....
Three Connective Rooms
Created by Rector
Three chambers involving funnels and lasers. Easy-medium difficulty....
Try Harder
Created by Rector
Although this medium-sized chamber is a little difficult to maneuver, don't give up and keep trying. Easy-medium difficulty. Have fun! :)...
Four Way Road Split
Created by Rector
Four side chambers connecting a main chamber. Complete all four to open the exit door. Difficulty: Medium Estimated playtime: 5-10 minutes Mechanics: -Thermal Discouragement Beams (Lasers) -Excursion Funnels -Material Emancipation Grills (Fizzlers) -Laser ...
Hazardous Air
Created by Rector
From the entrance, you can breathe the hazardous air and sense danger. Be careful! Difficulty: Easy-Medium Estimated playtime: 5-15 minutes Mechanics: -Piston Platform -Weighted Storage Cube & Discouragement Redirection Cube -Thermal Discouragement Beam (L...
Longest
Created by Rector
Long underground map. Medium difficulty. Name derived from Halo: Combat Evolved map 'Longest'....
Reminiscence
Created by Rector
Portal 1 styled chamber with classic Portal 1 puzzles and using little or no Portal 2 (new) mechanics. You stumbled upon this lost chamber from Portal 1, and its reminiscence. Solve it. Difficulty: Medium Estimated playtime: 5-10 minutes Good luck! :) Vide...
Wrecking Ball
Created by Rector
This fizzler-network puzzle will wreck your brain like a wrecking ball. Medium difficulty. Name derived from Miley Cyrus' new song 'Wrecking Ball'. A walkthrough is displayed on this page to help you guys complete the map if you're stuck....
Beginner's Journey
Created by Rector
You lost your portal-gun...somehow and have to solve puzzles without it until you find it. After you do, you encounter some chambers with increasing difficulty. Easy-medium difficulty. Introduces the Lifeform Sensor and High Energy Pellet. A video is displ...
Light Trend
Created by Rector
Also called Juvenile Trench, these two chambers of easy-medium difficulty were designed by Sovereign. Also, it's his birthday today so Happy Birthday man! :)...
Glass Conundrum
Created by Rector
Completing this chamber requires only the light bridge. Who cares about the turrets, laser, and cube? Easy difficulty....
The 13th-and-a-half Floor
Created by Rector
In another dimension between the 13th and 14th floor, the 13th-and-a-half (or 13.5) floor contains a medium difficulty fizzler-network puzzle. In order to escape from the dimension and return back to reality, you must solve the puzzle. --------------- More...
De-energize
Created by Rector
Made this when I was sick. Enjoy my sick masterpiece. Easy difficulty....
Mixture of Chambers 2
Created by Rector
Exactly a year after the first Mixture of Chambers was released, the sequel is finally here. One main chamber plus four side chambers involving fizzlers, lasers, platforms, funnels and momentum. Medium difficulty. Have fun!...
Pompeii
Created by Rector
In this dangerous test, GLaDOS needs to learn how to shut up. These 3 medium difficulty chambers feature new test elements such as the Futbol, Cube Transmitter, Retractable Floor Buttons, High Energy Pellets, and Neurotoxin. The style and details are like ...
Let It Slide
Created by Rector
Leave your cube. Small easy difficulty puzzle....
Retrogression
Created by Rector
Nifty funnel reversal puzzle. Fairly simple....
Ivory Tower
Created by Rector
I tried making a completely white map because of how challenging it is. This is an unofficial entry for the contest at P2LC. Easy-medium difficulty. FYI: The cube dropper's ceiling is not black. It appears dark because of the lighting. Name derived from Ha...
Expedient
Created by Rector
Funnel and light bridge combination. Easy-medium difficulty. Relatively simple and straightforward puzzle for the P2LC 22nd Bi-weekly competition....
Radical
Created by Rector
Advanced versions of Test Chambers 03 (Dual Lasers Advanced) & 08 (Fizzler Intro Advanced) from Chapter 2: The Cold Boot of the single-player campaign. Easy-medium difficulty. Version 2.0 Changelog v1.0 - Overgrown version, official release v1.1 (7/13) - F...
Gateway
Created by Rector
Inspired by "Gate" by Mevious. Medium difficulty....
Reciprocity
Created by Rector
Cube shuffling puzzle. Easy-medium difficulty. Decent and simple map for the P2LC 24th Bi-weekly competition....
Companion Vibes
Created by Rector
Three chambers of easy-medium difficulty, two of which are cooperative campaign chambers modified for single-player. The remaining chamber is a modified single-player campaign chamber. Companion cubes will replace your cooperative partner. BUGS • In Chambe...
Despair
Created by Rector
Funnel puzzle. Easy-medium difficulty. Easier version of Simplified by Mevious....
Two Betrayals
Created by Rector
Funnel and faith plate puzzle. Was originally going to remake this in Hammer but I figured it's too blocky and ugly so no. A walkthrough is available for anyone having trouble completing the level. It is the intended solution. NOTE: If anyone else is exper...