Total War: WARHAMMER II

Total War: WARHAMMER II

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More Mortal Legendary Lords for TWW2
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Tags: mod, Campaign
File Size
Posted
Updated
62.291 KB
3 Mar, 2018 @ 10:58am
19 Apr, 2020 @ 11:14am
11 Change Notes ( view )

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More Mortal Legendary Lords for TWW2

Description
Wound recovery time is 20 turns rather than 5.

Updated for Prophet & Warlock. Description was nuked for some reason.

Updated for Hunter & Beast!

Updated for Shadow & Blade!

91 Comments
GreenJKing 3 Aug, 2022 @ 11:14pm 
Great mod. Just what I needed. Thanks
Thursdaythe12th  [author] 5 Apr, 2022 @ 1:49pm 
TWW3 version is out!
Poacher886 19 Nov, 2021 @ 9:50pm 
Any chance of a more significant 100 turns, or better still some sort of slider option?
Daifaeic 11 Jul, 2021 @ 7:51am 
Hi All, I've made a 10 turn version of this mod here
ADHDoug 13 Jun, 2021 @ 2:53am 
I saw this mod mentioned before, didn't think I needed it. Now I come crawling back after the LL from the Kraka Drak mod respawned with half an army in FOUR TURNS. This after an orc game where I kept running into Belegar every few turns, and that after a Pirate Coast game where I kept running into Kroq-Gar every few turns.
georgebullen 24 Apr, 2021 @ 8:08pm 
last time i tried to use this it worked for agents as well. have you changed it so it only works for LL or does it still also work for agents?
Dezpo 21 Mar, 2021 @ 7:38am 
Hey can you do a submod for 10 turns please ?
Walkabout 21 Mar, 2021 @ 4:35am 
Yea pretty far in and it seems to be fine with other characters so he probably has some buffs
Thursdaythe12th  [author] 21 Mar, 2021 @ 12:52am 
Maybe, unless the Rakarth update did something to it. There was a conflict with SFO previously but it was sorted out. Unless there's a mod there that reduces his recovery to 1 turn? Any other characters come back or just him? Are you far into your campaign yet or just starting? Thinking if there's been time for traits or research that his faction might have gotten.
Walkabout 20 Mar, 2021 @ 7:09pm 
Hey mate, loving this mod but just had Ikit come back in one turn. Intended, mod update required or do you reckon its a mod conflict? I have a bucket load of mods.