Divinity: Original Sin 2

Divinity: Original Sin 2

Not enough ratings
Difficulty Bloat
   
Award
Favorite
Favorited
Unfavorite
Type: Add-on
Game Mode: Story
File Size
Posted
Updated
1.163 KB
12 Mar, 2018 @ 2:11pm
12 Mar, 2018 @ 2:23pm
2 Change Notes ( view )

Subscribe to download
Difficulty Bloat

Description
Essentially doubles enemy stats. Increases the Tactician multipliers for armor, vitality, and damage from +50% to +200%. Effects only Tactician and Honor mode difficulties.
17 Comments
Nomi 8 Mar, 2019 @ 2:48am 
would really love to see this on DE as well :)
Manithro  [author] 31 Aug, 2018 @ 3:47pm 
@sdshadow I probably will. It was very simple to make and should be even simpler to port. Most of my time will be spent on expanding my balance mod for DE (and removing all of the ridiculous nerfs). There is a delay until the Mod Engine is released for DE, so it will be a while before any mods are released.
sdshadow 31 Aug, 2018 @ 5:49am 
Any chance, that this MOD will be ported to the new Edition of the game?
This mod is the only way i can play the game, it is way to easy without it.
Manithro  [author] 23 Apr, 2018 @ 2:03pm 
@Paper pony Make sure you restart your game, otherwise it won't show up
Тупой 23 Apr, 2018 @ 12:36pm 
hm. I subscribed but i cant see this mod in the menu.
sdshadow 3 Apr, 2018 @ 5:09am 
Interesting Mod. I played with a two man party till now (without lone wolf) on the normal Tactican. Was real fun, but it gets easier and easier each fight.

Should i start new with this mod with 2 lone wolf?
Or only with one lone wolf char and the other without it?

More like a "one front line fighter with lone wolf" and "one back line mage without it".
I would hate to play again till the point at which the game get steamrolling easy.
Manithro  [author] 19 Mar, 2018 @ 1:31pm 
@IIpo@Music 50% health? This mod should increase the multipliers for armor, vitality, and damage to 200% (or double from Tactican).
IIpo@Music 19 Mar, 2018 @ 3:35am 
Tactical difficulties.
IIpo@Music 19 Mar, 2018 @ 3:35am 
A good mod, but all enemies have 50% health and they still easily lose. :(
Chinpokomon 17 Mar, 2018 @ 4:51am 
Tested it. worked on everyone besides some main characters like Jahan or Reimond. not sure about bosses like the harbinger of doom though.