Stellaris

Stellaris

Not enough ratings
Bedivere's Repeatable Tech Toolkit Vanilla Edition 2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
363.020 KB
21 Mar, 2018 @ 7:03am
1 Jan, 2020 @ 6:55pm
22 Change Notes ( view )

Subscribe to download
Bedivere's Repeatable Tech Toolkit Vanilla Edition 2

In 2 collections by Bedivere
Repeatable Tech Mod Collection
10 items
No Step on Collection
27 items
Description
For Stellaris Version: 2.3.3

Go here for Stellaris version 1.9.1.
Go here for Stellaris version 2.5.1+.

Purpose:

The purpose of this mod is to clean up the tech tree in the mid to late game by adding new prerequisite techs for every vanilla repeatable technology.

What This Mod Does:

It adds three new technologies, one for each area of research, and is sets each new tech as the prerequisite for the vanilla repeatable techs in each area.

I added a new prerequisite, I did NOT replace the old, you still need to research the original techs required for each repeatable tech in addition to this new gateway tech. Of course, once you research the gateway tech to an area there is no going back, you will have access to every vanilla repeatable tech in that area that you have researched the other prereqs for.

The whole point is to allow the user easier access to the non-repeatable techs that tend to get crowded out mid to late-game especially for those running some of the larger mods that add whole new lines of technologies.

Name and Localisation of Techs:

-Physics:
-Physics Technology Unbinding
-"This technology is a prerequisite for all repeatable VANILLA physics technologies and must be researched in order to gain access to those technologies."
-Tier 5

-Society:
-Society Technology Unbinding
-"This technology is a prerequisite for all repeatable VANILLA society technologies and must be researched in order to gain access to those technologies."
-Tier 5

-Engineering:
-Engineering Technology Unbinding
-"This technology is a prerequisite for all repeatable VANILLA engineering technologies and must be researched in order to gain access to those technologies."
-Tier 5

Patch Notes:
Fixed old "ghost techs" showing up after researching any of the unlocking techs.
Updated to new mod format.
Updated tech costs to reflect tier level.

This version of this mod will no longer be updated unless there are bugfixes that need to happen. The mod is compatible with 2.3.3 as well as most other versions of Stellaris since 1.9.1. I have created a fork for the mod called simply, "Bedivere's Repeatable Tech Toolkit". This version can be found here.
24 Comments
Bedivere  [author] 1 Jan, 2020 @ 6:58pm 
Ok, update posted, let me know if there are any issues.
Bedivere  [author] 31 Dec, 2019 @ 4:54pm 
Finally sat down and debugged the mod, I will be posting a 2.5.1 version and I think I can update this version as well with the fixes. This one will remain at 2.3.3 but until they change up the vanilla repeatable tech it is technically compatible up through 2.5.1.
Bedivere  [author] 24 Oct, 2019 @ 8:24am 
Ok, I am away from my computer this weekend and next but I will start going though and making edits to make it clear this my other mods are going to sit at 2.3.3. Once I get the 2.4.* versions up I'll link them on the 2.3.3 versions.
flodoomable 20 Oct, 2019 @ 11:08am 
sounds good, still love this specific mod
Peter34 19 Oct, 2019 @ 6:52pm 
A fork at this point might be a good idea.
Bedivere  [author] 19 Oct, 2019 @ 4:58pm 
Ok, after some time playing around with the new launcher I am thinking of leaving my current set of mods at 2.3.3 and creating a forks of each for the new 2.4.* launcher going forward. 2.3.3 seems like a solid point to do this but I am curious what folks think about this.
Bedivere  [author] 11 Aug, 2019 @ 8:17am 
Mod updated and tested for compatibility with 2.3.3, enjoy!
Bedivere  [author] 31 Jul, 2019 @ 7:07am 
Tested this in the current version, there seems to be some issues, with old techs. I will be updating this mod here in the next week. I am away from my computer that has content at the moment.
flodoomable 21 Oct, 2018 @ 2:53pm 
Ever since you first made it, thanks again man. You're the MVP
Alkpaz 31 May, 2018 @ 5:01am 
To those who search: The mod still works with 2.1.