Surviving Mars

Surviving Mars

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Birth Control/Infertility mod
   
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22 Mar, 2018 @ 6:40pm
28 Apr, 2018 @ 11:02pm
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Birth Control/Infertility mod

In 1 collection by MissedFrizzle
Ampoliros' Surviving Mars Mods
15 items
Description
Updated for 4/4 Patch. Mod depreciated.

This mod adds two always-available upgrades to the Infirmary that reduce or lower birth rates.

The Birth Control Distribution upgrade overrides the default comfort birth reduction and increases the minimum required comfort for new births to 95. The upgrade can be toggled on/off at will, allowing you to revert to the default comfort values if you prefer easier reproduction. The infirmary must be active and staffed to properly distribute contraceptives (otherwise life...uhh, finds a way). As such, you may want to encourage 3-shift staffing.

For a slightly increased cost, the seperate Surgical Birth Control upgrade adds the Infertile trait to your existing colonists in the same dome, which prevents them from having kids ever. This trait can be removed at an active Medical Center with the Holographic Scanner upgrade.

Compatible with any mods that edit the base game constants. Not compatible with mods that otherwise alter the game reproduction code.
40 Comments
Luna 7 Aug, 2019 @ 11:32am 
Update plz :-)
jpinard 6 Apr, 2018 @ 12:01pm 
I like this solution way better than the official patch.
AncientGatekeeper 5 Apr, 2018 @ 8:46pm 
Don't give up! Revive it. This mod is so much better than the vanilla experience.
MissedFrizzle  [author] 5 Apr, 2018 @ 12:12pm 
I'm all for a variety of options in game mechanics, but I think the game's default code replicates this pretty well and it's not necessary any longer. I learned a lot from making it so I'm calling that a win. =)

If the default mechanics don't suit you I'd definitely recommend Thorik's excellent Nurseries Limit Births mod.

I'll do a tiny update as the mod will break the game's version of birthcontrol if you have an existing save until I do but that'll be mostly it. Thanks for your support, folks. =)
「 LiTe Em uP 」 5 Apr, 2018 @ 11:49am 
so i know that this mod adds comfort limits to have births, but with changes to april 4 update is this mod still likely needed or fine without it?
MissedFrizzle  [author] 2 Apr, 2018 @ 6:14pm 
Yes, it should work with most of those that modify the default reproduction constants.
jpinard 2 Apr, 2018 @ 5:19pm 
Would this mod work in tandem with one of the mods that also cuts the default reproductive rates by 66% ?
MissedFrizzle  [author] 1 Apr, 2018 @ 8:34pm 
Good to hear.

I reached out to Haemimont and they told me the code should update based on the new version/isn't saved anywhere. Guessing that where i'm overwriting default methods for objects the code doesn't like it.
uB| SIL3NT-DE4TH 1 Apr, 2018 @ 2:43pm 
so i did update. have not tried the Lua console but it only effected my first done and i updated before my 2nd dome. 2nd dome has births 1st dome does not. Thats ok with me
MissedFrizzle  [author] 1 Apr, 2018 @ 10:51am 
If the infirmary is unstaffed for a shift it will drop back to the default similar to the way the default function works. That should be the only trouble causing that.