RimWorld

RimWorld

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Kura's Extra Gems
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.584 MB
22 Mar, 2018 @ 11:54pm
11 Jul @ 2:35pm
40 Change Notes ( view )

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Kura's Extra Gems

Description
33 new gems! Now with separate stats!

IMPORTANT: If all your gem-related things are deleted in an old save, you must instead use THIS[github.com] version from github.

Stats.
Now in images. Please comment if you think anything should be different.

Credit to Vanilla Textures Expanded for the gemstone texture. Go get it if you want jade to look like the others, with lots of other great textures.

Feel free to comment with ideas on new things or changes, or any problems you find.
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Recommended mods
"Quarry" if you want gems from more than trading and map generation.
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COMPATIBILITY
-Everything you can make with Jade should be makeable with these.
-Usable with every mod that adds gems, however you will have multiple types of some of the same gems.
-Contains a patch to make Jewelry jewelry with these gems.
-Contains a patch to make Glass+Lights glass walls and doors using these gems, including having to create gemstone glass in their Electric Glassworks table.
-Contains a patch for MoreFloors' gem floor.
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"Selectable Gems?" Unfortunately I have no idea how to make mod options to select which ones spawn like with the stones mod.

"Opal?" I don't know a way to change the gem wall textures to make them look nice and unique without also making all of them(including metals) look the same. I'm also not good at making textures.
Popular Discussions View All (1)
0
7 Sep, 2023 @ 1:35am
Worksite camps have buildings made of gems
Endeo
214 Comments
Langreda 20 hours ago 
thank you!!
Kuratheris  [author] 11 Jul @ 2:35pm 
Updated to 1.6
Langreda 10 Jul @ 7:32pm 
1.6!
Kuratheris  [author] 15 Feb @ 1:43pm 
Fleaonaleaf.ttv :D,
Ohhhh okay, good you fixed it. Thanks!
Fleaonaleaf.ttv :D 14 Feb @ 4:27pm 
@Kuratheris, I figured out the problem after removing all the mods and still having the same problem. Turns out the version of the Jewelry mod I had was still the original (which is now unlisted in the Steam Workshop), and not the one that is being maintained and updated. I thought I had caught all the mods that were defunct when I came back to Rimworld at the beginning of the month... Turns out I missed one!

I wouldn't have caught it if you hadn't mentioned your code being basically vanilla, it gave me the idea to look into the parent mod, so many thanks for that! I'm going to give you an award.. because I can. :D
Kuratheris  [author] 14 Feb @ 1:31pm 
You're welcome, glad you like it!
Fleaonaleaf.ttv :D 14 Feb @ 12:59pm 
Okay, thanks for the information, suggestions and prompt responses @Kuratheris!
I also wish to take a moment to thank you for the continued mod support over the years.This mod is one of my favourites, which is why this bugs me since I've used this for years without problems. Leave it to me to break it!
Have a happy hearts day and keep up the amazing work <3
Keep on smiling!
Kuratheris  [author] 14 Feb @ 12:40pm 
@Fleaonaleaf.ttv :D,
I have no idea what could be doing that when my code is basically the same as vanilla. You're gonna have to deactivate mods 5-10 at a time, load up, see if it still happens, and repeat until it stops happening and you figure out which one you just deactivated it is.
Fleaonaleaf.ttv :D 14 Feb @ 12:32pm 
@Kuratheris I think I've isolated the other part of the problem; once the gems are mined, they turn into the OG Jade. What mod function(s)/game code aspect is being affected here? If you can help me out with that, I might be able to figure out what mod(s) that also affect that aspect of the game and continue troubleshooting from there on my own. Should I try moving it up or down in the mod list, or does that not have an impact?
Kuratheris  [author] 13 Feb @ 10:52am 
@Fleaonaleaf.ttv :D,
Some other mod is probably messing with it.