Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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The Aielund Saga Enhanced Edition
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528.563 MB
25 Mar, 2018 @ 7:26pm
18 Nov, 2019 @ 9:42pm
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The Aielund Saga Enhanced Edition

Description
In the Kingdom of Aielund, trouble is brewing. While the King leads an army against his enemies in the far west, the poorly-protected realm is under attack from brigands, goblinoids and barbarians from the east. On top of that, rumours of a conspiracy are growing as the remaining military forces do little to stem the tide. Into this vacuum of power steps a small band of daring individuals, who must try to keep the region intact while tracking down the conspirators who seek to divide up the land for themselves.

Your journey will take you from the fields and plains of central Aielund, to the bustling capital city of Fairloch, then past the kingdom's borders to deserts, foreign powers and beyond the planes of reality itself as you seek to thwart the machinations of the enemies of civilisation.

This epic saga takes you and a party of up to 5 others from 1st level adventurers starting out in their career, all the way through to level 35 and beyond. The series can be played with any character of any class or alignment, and is designed to be replayable over and over with different character builds, allowing you to face a highly diverse series of challenges and creations created from the NWN community. In many ways, The Aielund Saga is a showcase of community talent!

Note: This series makes heavy use of built-in custom content for characters, including head models, clothing and armour, and weaponry, that won't migrate to other mods unless they use the CEP add-on.

WARNING! Currently, Intel CPU's have issues with NWN: Enhanced Edition so you may encounter broken quests and bizarre behaviour when playing with an Intel CPU. The developers are working on this issue.

This compilation also includes a couple of hakpacks from other authors not yet available on the workshop:
The Abyss tileset by Elesias
112 placeable paintings by Lupin-III, Chanteur & Mr.X
Ship Interior tileset by Nexorcist & Gutboy
Popular Discussions View All (10)
162
11 Jun @ 5:36am
Technical Issues
Savant
3
11 Jun @ 4:42pm
meeting the dwarven king, act 2
Aluvian Darkstar
3
12 Jun @ 3:03pm
For the love of god, explain to me the new magic system
Bort
389 Comments
Balkoth 5 Jul @ 5:02pm 
Defender should be the faction for the guards. Let me know if you need other faction names.
Razz 28 Jun @ 8:19pm 
I think maybe if I knew the faction names I could fix it?
Razz 28 Jun @ 7:50pm 
Is there anyway to turn chapter 2 city guards friendly again? I accidently stole infront of someone and the guards attacked me and I stupidly saved over my quicksave so now Id lose hours of progress. I've been limping through chapter 2 by using console commands to turn each one friendly again but its making scripted scenes really tough to maneuver cause changing npc factions seems to break their scripts...
Frenne Dilley 26 Jun @ 4:39pm 
all that back and forth, just makes me think there's problems with the saga that haven't been ironed out yet, am i misreading?
Balkoth 25 Jun @ 2:18pm 
I'm not sure what you're asking?
Frenne Dilley 25 Jun @ 6:32am 
so wait - can someone summarise what just happened for me? i'm a bit lost in all the many words
Balkoth 17 Jun @ 9:10pm 
I've never used this Community tab thing, unfortunately, but you can try this:

Download this file:

https://neverwintervault.org/project/nwn1/module/aielund-saga-act-iv-fall-aielund-part-three

Open the zipped file, and inside you should see the Aielund Finale mod. Place that in your modules folder and see if the game picks it up after finishing 4.3, and if not launch it standalone.
๖ۜPetero48 15 Jun @ 1:23pm 
@Balkoth

That was the whole list, from what you are suggesting the Aielund downloaded from in game "Community" tab is missing "Aielund Finale mod" as I cannot find it anywhere.
Balkoth 14 Jun @ 10:11pm 
What's under the six Aielund modules on that list? In particular I'm looking for an Aielund Finale mod.
๖ۜPetero48 13 Jun @ 12:58am 
@Balkoth

modules folder only contains the default modules, I've read that modules downloaded from the community tab are stored in nwsync folder, inside of that folder I only have two files "nwsyncdata_0.sqlite3" and "nwsyncmeta.sqlite3". I have also made a screenshot of the ingame NWSync Store Manager https://i.imgur.com/rOwhdXC.png