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in late game, I always need the maximum amount of resources from the supply rocket.
It would be really cool and handy if it would be possible to add maximal
amount of resources to the rocket though one click, instead of 40 clicks (200 res)!
Could you build it in your mod?
Buttons: Remove all from rocket, remove 5, add 5, add all
Comment out (with "--" at the beginning of the lines):
elseif DataInstances.BuildingTemplate[id] then
current = UICity:GetPrefabs(id)
I get the error "attempt to index a nil value (field 'BuildingTemplate')"
It does disable the increasing of the number in the available column for everything but the resources, but does display what the colony has available (you should be able to do the math in your head!)
What I think this is trying to do is deal with increasing the values, but not certain, nor can I figure out how to fix it!