Kenshi
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Recrutable Mechanical Spider Pet
   
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5 Apr, 2018 @ 2:26pm
21 Apr, 2018 @ 1:17am
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Recrutable Mechanical Spider Pet

In 1 collection by CloudsInTheSky
Foxxy Mods
37 items
Description
Made an aditional recruitable Mechanical Spider that can be bought at any traveling Nomad Animal Trader Caravan. Should not require Import, but in case you don't see it in the Merchant's inventory then the Import should fix the issue! This mod is aimed to escape the micromanagement of feeding your pet all the time and just have a carry mechanism close to you!

Age: Adult/Elder (machines don't grow or eat)
Attack: Rather week, similar to a Garu
Defense: It has natural armor implemented, to be a bit tanky, similar to Samurai armor set
Speed: 26, but it will turn slower
Size: 1.5, this is a hulk and can't enter buildings
Ambient sound effect: Slow/dim engine burn
Swim: Yes (more like walking through the water)
Inventory on death: 1 Research Book
Blood color: Vivid Green, because it runs on Uranium compounds
Storage: 26x26, 8kg Backpack, Value: 6000 cats - can only be equiped by Mechanical Spiders
Price: Circa ~15.000 cats

Note: If your spider is taken down by bandits they will try to chop him for meat, but nothing will really happen except getting the pop up message saying so. It's an ingame mechanic that I can't change in the editor.

Check my other crazy mods: https://steamhost.cn/steamcommunity_com/id/seularts/myworkshopfiles/?appid=233860
Popular Discussions View All (1)
0
24 Jan, 2019 @ 3:57pm
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
96 Comments
Plushtank 11 Jul, 2024 @ 5:02am 
would love to see a recruitable combat version as well, something akin to a bonedog in capabilities maybe? could also be a good use for the smaller version textures? possibly could even be sold at the same vendors?
TheBusDriver 19 Feb, 2024 @ 9:46pm 
Yes, exactly like the screen shot, because kenshi looks like that... :winter2019happygingerbread:
ReD2222 [Poor quality user] 24 Jul, 2022 @ 5:19pm 
How does this spider look? Like on the screenshot or something?
CloudsInTheSky  [author] 3 Jun, 2022 @ 1:34pm 
@Mr D Grim Thank you awesome Grim. You are the best!
Mr D Grim 1 Jun, 2022 @ 12:43pm 
@FoxyAndris Released a small fix for it that "should" fix the ragdolling, and made it bleed out a bit slower.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2815668117
CloudsInTheSky  [author] 6 May, 2022 @ 10:37pm 
@J'oo hehe, got to say that put you in some nice roleplaying situation. Yeah, I will probably revisit this mod one day. I am currently not playing the game for a while since I am busy with work and stuff. But glad that people still show interest. Maybe someone will fork my work by the time I get to this and they fix it :)
Zelo 6 May, 2022 @ 2:32pm 
Yes, I have to report similar issues than people are reporting still as of 06/05/22. They "bleed" oil crazy fast, so despite their 400+ hp (except forearms) they go down in like three hits. AND THEN THEY GO RAGDOLL FLYING AROUND THE MAP because they're too huge >_< I have to "carry" them until they wake up so I won't lose them. (The first time it happened my spider ended up near Black Desert City. I was in the southermost ancient workshop with all the security spiders. (Which are all much stronger than my pet spider ;_; lol)
Vertexx69 16 Jan, 2022 @ 6:13pm 
When it drops unconscious, it flies off the ground all over the map in a "rag-doll" configuration for up to 5-10 minutes. When it lands it can be anywhere. Also it is too big, and should have it's size reduced to somewhere between the original Mech size (SUV) and the security bot (German Shepherd), perhaps like the size of a Garu (VW bug) instead?
Chaos567 [GER] 9 Sep, 2021 @ 10:52am 
I hope the oil bleed get fixed... it bleed so fast to death so many times every part is round about 70% but it fly away because oil is empty. EDIT: It happens when left or right leg is hit and i become 7 arrows for oil damage.....
Striker 30 Jul, 2020 @ 2:32am 
The spider flying off after KO is caused by the spiders hit box and its backpacks hit box colliding. Picking up the spider will keep it from flying away but if you dont have someone in elbow distance of the spider then pause the game and transfer the backpack to someone elses inventory or just drop it on the ground then pick up the spider and put his backpack back on while his being held.