RimWorld

RimWorld

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AnimalCollab CE Patch
   
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Mod, 1.0
File Size
Posted
Updated
229.545 KB
10 Apr, 2018 @ 11:16am
22 Dec, 2018 @ 4:48am
8 Change Notes ( view )

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AnimalCollab CE Patch

In 1 collection by Saebbi
Combat Extended Patches
30 items
Description
Makes the AnimalCollab mod compatible with Combat Extended.
16 Comments
SpaceGhost 30 Jul, 2019 @ 6:24am 
Someone please give Owl permission. They've been putting out tons of fixes and mods and I personally have gotten so much benefit from their work.
Owlchemist 1 Apr, 2019 @ 6:21pm 
Is any further work on this patch being planned? If not, may I append it? It only patches offensive capabilities of animals but it doesn't do anything about their leather values. CE's armor rebalance heavily nerfs all vanilla leathers in the game. However ACP's newly added leather is still based on original vanilla values.
My Wife Left Me 29 Jan, 2019 @ 1:02pm 
should I load it right after Animal collab?
Saebbi  [author] 27 Jan, 2019 @ 1:26pm 
It is and was even before the last update.
All i did was change the version number in order to prevent an error from appearing.
Temenat 27 Jan, 2019 @ 5:50am 
Is this for 1.0? You updated it december the 22th and CE 1.0 wasn't released...
Uruk 4 Jul, 2018 @ 9:27pm 
Thank you Saebbi
Saebbi  [author] 4 Jun, 2018 @ 9:38am 
Should be fixed, thanks for letting me know.
Lamantin 4 Jun, 2018 @ 7:46am 
Same as @dbfox
dbfox 4 Jun, 2018 @ 7:44am 
Great Patch!
But looks like new update causes error, here's log:

ModCheck: used with missing or empty yourMod
Verse.Log:Error(String)
ModCheck.ModCheckBase:handleError(ArgumentException)
ModCheck.ModCheckBase:ApplyWorker(XmlDocument)
Verse.PatchOperation:Apply(XmlDocument)
Verse.PatchOperationSequence:ApplyWorker(XmlDocument)
Verse.PatchOperation:Apply(XmlDocument)
Verse.ModContentPack:LoadDefs_Patch1(Object, IEnumerable`1)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

I removed all mods, only use HugLib + AnimalCollab + CE + patch, still has same error.
Please check, thx :D:
njl 27 Apr, 2018 @ 2:24pm 
nevermind, found out it was because of the texture placement mod for vanilla animals