Distance

Distance

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Ed Edd N Eddy: Stunts In The Cul De Sac
   
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Difficulty: Casual
Tags: level
File Size
Posted
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1.749 MB
12 Apr, 2018 @ 8:44pm
25 Oct, 2018 @ 11:54am
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Ed Edd N Eddy: Stunts In The Cul De Sac

In 1 collection by Shady Inktail
MrMii's Distance Stunt Maps
3 items
Description
A collab between The Ghostly Pyro and MrMii, to recreate the all well known Cul De Sac from Ed Edd and Eddy. Updated for v1.0.

Step right up community members! Bare witness to the greatest display of driving skill ever seen on Earth! For a reasonable 25 cents, you too can subscribe to this map and particpate in the Ed-Tacular Stunting Stuntriffic Stunt-O-Rama for the most points or for control of the sphere! You won't find an adventure like this anywhere else! This map is packed with nostalgia! You know you wanna give those quarters to a good cause!

Starring:

MCrekna1 (Ed)
The Ghostly Pyro (Double D)
MrMii (Eddy)

Jonny seems to have lost Plank. Keep an eye out for him.

Rumor has it, jawbreakers have been spotted somewhere in the Cul De Sac, but where? Can you find them? Is someone hoarding them?
9 Comments
IUSTINUS 26 Jun, 2018 @ 7:51pm 
back in the good ol days
Shady Inktail  [author] 12 Jun, 2018 @ 12:33am 
I totally forgot about jawbreakers.
fzeroman 11 Jun, 2018 @ 4:24am 
no jawbreakers and 25 cents is too much for this nostalgic fest. I kind i love it and love the video.
For the tree trunks why not go with a more basic cartoon look with world text or a single particle. thatll help cut down on fps lag and crashes. the trees dont have to have collision if you play it like a old cartoon where not everything had collisions
Shady Inktail  [author] 13 Apr, 2018 @ 6:10pm 
If you have any presets for particle trunks, please let us know.
Sperzieb00n 13 Apr, 2018 @ 12:57pm 
ah too bad, maybe you could replace all trunks beyond the forest edges by simples with less poly's (for an example, by replacing trunks with 2 intersecting planes), or even use particle trunks for trees that are visible but out of bounds.
Shady Inktail  [author] 13 Apr, 2018 @ 12:05pm 
It's the insane (yet necessary) amount of tree trunks needed for the foilage. I removed them all as a test and there were no editor crashes. But removing them also removes a lot from the level, making it empty.
GhostlyCryptid  [author] 13 Apr, 2018 @ 10:50am 
Sperzie, the level was so large it crashed the editor, having it as a menu mode was just too laggy of an option. We tried to cut the level down to make a menu version, but It ended up looking bad, so we scrapped the idea. Glad you enjoyed it though! :B1:
Sperzieb00n 13 Apr, 2018 @ 5:51am 
btw, no menu mode?!
Sperzieb00n 13 Apr, 2018 @ 5:09am 
looking good!