Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Extended Diplomacy Ribbon
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Type: Mod
Mod: UI
File Size
Posted
Updated
419.540 KB
13 Apr, 2018 @ 3:50pm
8 May, 2021 @ 10:59pm
40 Change Notes ( view )

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Extended Diplomacy Ribbon

Description


UP TO DATE WITH APRIL 2021 "NOTHING" PATCH!

COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM !

WORKS IN MULTIPLAYER.

Do you want to up your Diplomatic Game to the next level without getting an Accountant degree? Would you like to see all relevant political information in one place for quick, optimal decisions, without diving into countless, different windows and subwindows? If you answered yes, then EDR is for you.

This mod extends the Diplomacy Ribbon to display all the relevant diplomatic information in one place. All the information displayed is available in-game in vanilla Civ6, but in different places of the UI and not readily at hand. EDR combines all that information into a simple, readable and always present combination of tooltips, mouse overs and clicks. It is an essential mod for the serious diplomat.

NEW ADDITION!! in Version 1.05B:
+ Be advised: these changes may affect compatibility with other mods that modify DiplomacyActionView.xml, such as Simplified Gossip. See Discussions for solution.
+ Added EDR to the DiplomacyActionView window! Disabled LEFT-Click and RIGHT-Click when inside this window to avoid breaking up the hierarchy of diplo calls. All other functions of EDR work inside the diplomacy window as usual. All functions, including Left and Right clicks, work normally when in the main game window, as usual.
+ Middle-Click on a Leader Icon works now as a toggle for the CTRL+MouseOver function: MIDDLE-Click on a Leader to enable CTRL+MouseOver function until MIDDLE-Clicking again! Useful for players than do not want to hold down CTRL while analysing Global Relations.

NEW!! in Version 1.05:
+ Added Trade Deals Information to the extended tooltips. Now, the player can see all ongoing trade deals and remaining duration right there on the diplo ribbon.
+ Only resources and gold deals on a per turn basis are shown, as those are the most relevant to keep an eye on from the diplomatic point of view. No need to clutter the tooltips with less needed information (i.e. agreements such as Open Borders, which are visually displayed on the map).
+ Added Intel Access level to the tooltips, right under Government information.
+ General re-org and cleaning of the code.

NEW!! in Version 1.04:
+ Added Unique Resource Indicator Icon inside Diplomacy Deal View to signal a Strategic or Luxury Resource that the Human player does not have (the NEW icon from the game UI).
+ Added Diplomatic Favor to the stats in the leader icon tooltips.
+ Added Grievances string whenever the player has grievances from or against the selected leader; the string will only appear, color coded, if there are grievances between player and selected leader.
+ Added Turn Expiration information for Friendships, Denouncements and Alliances (GS and R&F) to the Relationship Icon tooltip in the leader portrait.
+ Added Eras information to the tooltip (next to Empire name).
+ General compatibility assurance for all three versions of the game.

NEW!! in Version 1.03:
+ Added Trade Indicator Icon to signal that a civilization has a surplus of Strategic or Luxury Resources that the Human player does not have and can be traded.
+ Added tooltip to Trade Indicator detailing the surplus resources available to trade with the other civilizations.
+ Added Peace Indicator Icon to signal that a civilization at War with the Human player is willing to negotiate peace (cool down timer has expired).
+ Added color coding to the list of tradeable resources that other civilizations have: Bright Green amounts indicate resources that the Human player already posseses, and Bright Red signal resources that the Human does not have (if only 1, AI will not trade; this is considered for the Trade Indicator).


Main features:
+ Compatible with vanilla civ 6 and the Expansions: Rise and Fall, Gathering Storm
+ Does not affect save games nor Achievements: plug in or out at any time!
+ Non-cheat Policy: all information in EDR is available in-game in Civ 6
+ EDR uses Civ 6 extensibility feature, so that this mod does not touch any original game file, but extends the relevant one. By doing this, it should be resilient to patches

Origins:
This mod is an enhancement of the original extensions I coded for CQUI. I do not like CQUI's banner hanging from the ribbon, so I decided to create a powerful, extensible and flexible tooltip instead. The Diplo Ribbon in this mod is considerably extended and better than the original I coded.

Extensions:
+ The Leader Icon tooltip displays the most relevant political, statistical and economical information for the corresponding civilization; the information is color coded, following the same color pallete as available in other parts of the UI.
+ The tooltip includes a summary of the tradable resources as shown inside the deal view for quick reference
+ The relationship icon shows the diplomatic modifiers, color coded, and the total value
+ With easy combinations of mouse and keys or button, the player can select any of the leaders and quickly see his/her relationship with other leaders
+ Right-click the leader icon to go straight to the deal view (or peace deal, if at war and the counter reached zero)

How to Use:
+ Mouse over any leader to display the extended tooltip at any time
+ Mouse over the relationship icon to see the diplomatic modifiers
+ Right-click a leader icon to go straight to the deal view window
+ If at war, and only after the peace counter expired, right-click the leader icon to go to the peace deal
+ Hold CTRL down and mouse over, or Middle Click, any leader icon to change relationship icons of the other leaders, to quickly see the relations of the selected leader; the golden circular indicator changes to the selected leader
+ If the selected leader has not met all civilizations yet, those unmet will display the default "unknown" icon and no relationship
+ To go back to the default display of the Diplo Ribbon (player leader selected), simply mouse over, middle click or right click on your leader's icon
+ If you forget to re-select your leader's icon, no worries! It is re-selected at the change of the turn.


I hope you enjoy this great diplomat's tool as much as I do!

If you have ideas on what else to include in the mod, write a comment, as long as it respects the Non-Cheat Policy.
Popular Discussions View All (8)
7
15 Feb, 2021 @ 1:13pm
Extended Diplomacy Ribbon, CQUI, and DiplomacyDealView.lua
the_m4a
3
7 Apr, 2022 @ 1:43am
Missing UI in deals screen?
SkySam
2
11 Feb, 2021 @ 11:27am
PINNED: Test file for Multiplayer
Aristos
843 Comments
Royal Raven 12 Jul @ 4:24pm 
If anyone is having issues, try Diplomacy Compatibility Patch mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2471091953

It makes a lot of UI Diplomacy mods compatible with each other. There is a list of mods it works with over there.

I have not tried it yet, but looks good.
MeniliteZ 6 Jul @ 8:26am 
It shouldn't show a leader's face until you meet them. If it's otherwise for you, you have another mod affecting this ribbon. And that's likely to cause clashes.

I don't know what you mean by "categories".
ErisLiberati 6 Jul @ 1:46am 
This mod doesnt work for me, it only shows my own leaders face where it normally shows all the civs leader faces, and just says test test test in most of the categories
MeniliteZ 19 Jun @ 9:52am 
Works for most of us. Mod conflict is almost certainly the culprit, as I said before the guy changed his name.
Flamangos 19 Jun @ 9:49am 
I have same problem as Suvo when first meeting a civ. Ui vanishes.
MeniliteZ 26 May @ 11:26am 
@AGAIN
Must be a mod conflict you have.
Don't tell people not to download this, which is one of the best mods on the workshop, with no evidence.
Suvo 26 May @ 8:54am 
This mod causes the HUD to disappear randomly on AI turns. Don't download.
Zontromm 25 May @ 2:33am 
@MeniliteZ
i tried being as much to the corner as possible and other positions, it just shows the information and not the relationship, except Hammurabi
MeniliteZ 24 May @ 10:20am 
@Zontromm
Also, if you have ? portraits while the Civ you are playing is selected, that must be another mod showing them. That likely interacts with this mod to give you your bug #2.
In my games, those portraits don't even appear until I've met the Civs.
MeniliteZ 24 May @ 10:16am 
@Zontromm
The corner is sometimes picky where you cursor over.
I think your cursor is not quite in the right place.

Try the corner of the square the circular portrait is in.