Source Filmmaker

Source Filmmaker

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The Swirling Schemer
   
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Universe: Team Fortress
Model
Models: Clothing
Tags: SFM
File Size
Posted
3.334 MB
1 Apr, 2013 @ 6:43pm
1 Change Note ( view )

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The Swirling Schemer

Description
My first upload to the workshop. It's a special hat I made while making my "Headache" movie ( http://www.youtube.com/watch?v=Y11UOl214AE )

It can transform (with a fancy animation!) into a helicopter, similar to the one Inspector Gadget use. Best to be worn by engineer, but I guess you can fit it on other class. Hell, Scout is wearing it in my movie so do what you want.

You can choose between the red and blue skin variant. There are some animations aswell, so check them out.

Includes:
the_swirling_schemer.mdl
46 Comments
Dmytro RTX 26 Jul, 2023 @ 10:37pm 
gosh it was in 2013
Tretv61 27 Mar, 2023 @ 2:56pm 
could i possibly port this to gmod?
turntechGodhead 29 Jul, 2019 @ 6:12pm 
it's the first tf2 sfm item by you AND OVERALL.
Inspironing 3 Jul, 2018 @ 3:36pm 
Go go gadget copter!
Krysta Kream 20 Mar, 2018 @ 1:31pm 
Hey look a free model
TheLastOne98 27 Jun, 2017 @ 3:20pm 
It looks like the thing made by Wile E. Coyote in "Fur of Flying."
edstringer175 14 Mar, 2017 @ 6:59pm 
Now all we need is an inspector gadget model based off the new reboot.
I really like that version of him looks funny.
King Drew 2 Dec, 2015 @ 2:14pm 
inspector gadget anyone?
PeculiarReality 24 Oct, 2015 @ 10:16am 
@WLiiA

You're zeroing the whole model, I assume?
Only zero the rootTransform and bip_head, it won't look 'wonky' then.
(ISIG) WonderMedia 17 Mar, 2015 @ 12:59am 
I'm having trouble trying to attatch it to the head of the Engineer. When I import it, it starts out with the roters and handle bars out, but after linking the rootTransform and bip_head, and then zeroing it out, the hat looks wonky. Is there a way to fix this?