RimWorld

RimWorld

32 ratings
Repair Work Type
   
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Mod, 1.0
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290.705 KB
14 Apr, 2018 @ 8:09pm
15 Nov, 2018 @ 8:51am
3 Change Notes ( view )

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Repair Work Type

Description
Adds the Repair work type in the Work tab.

Repairing task has been removed from Construction and put in Repair intead.

Maintenance task from Fluffy's Breakdown mod has been removed from Construction and put in repair instead.

Note : You can safely remove or add this mod to any save, as it is only patches things from the core mod through Defs.

Note 2 : You don't need Fluffy Breakdowns mod to use this mod ; it will only shows a few errors when you load a save and do nothing afterward if you don't have it.

** Thanks **

Special thanks to kaptain_kavern for his mod "Corrected WorkGivers" which I took the orginal code from and modified it to my taste.
20 Comments
Mlie 1 Sep, 2021 @ 1:53am 
FoxoManiak 2 Nov, 2020 @ 9:54am 
Yes it exists! Thank you so much for making this mod!!!
Venom Steak 17 May, 2020 @ 2:20pm 
Joshyan you're a good soul, thank you
Joshyan 18 Mar, 2020 @ 1:49am 
Still working with 1.1
Vazzaroth 5 Mar, 2020 @ 11:55am 
1.1? This was integral to me using Fluffy since I would have a lead constructor and an apprentice who only repaired. I think you can still accomplish this with expanded actions but I preferred this mod...
Imposter 16 Jun, 2019 @ 2:12am 
Love this, exactly what i was looking for. Perfect for Zombieland mod too.
ThingsYouRollUp 8 May, 2019 @ 6:44pm 
Looking for a mod that adds a "Repair" order under the orders tab. Would like to be able to click and drag a repair order over walls outside the home area instead of doing the right-click > repair on each tile, or setting home area over it then removing the home area. Do this and I'll love you forever.
Brackishclover7 12 Jan, 2019 @ 11:45am 
Can you add a Furniture work type? I use "No random constructio quality" so i want several builders but the best to work on furniture.
alicederyn 22 Nov, 2018 @ 8:14am 
@Lytalm You can wrap your patch operation in a PatchOperationSequence with success set to Always to avoid those failures. See Zhentar's excellent intro [gist.github.com]
Lytalm  [author] 16 Nov, 2018 @ 7:14am 
@Time is the enemy : Do you have Fluffy Breakdowns mod on? If no, that's normal as I added a few lines to add a new work task to the Repair work type. (Read my comment below yours for more infos)