War for the Overworld

War for the Overworld

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Jewels of Rakh A'Thall. v2.3 Difficulty : Average - High.
   
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Game Modes: Scenario
Number of Players: 1 Player
File Size
Posted
Updated
8.984 MB
17 Apr, 2018 @ 6:27am
5 Oct, 2019 @ 2:11am
11 Change Notes ( view )

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Jewels of Rakh A'Thall. v2.3 Difficulty : Average - High.

In 1 collection by Green.Sliche
Shrouded Marvels.
18 items
Description
Version 2.3

The lost city, home to Ancient Stones of Purity, from which the modern Crystal Barriers of Empire Nation and Soul Stones of Overseers and Underlords were made. It was believed to be sealed off completely when the last portal to this place was destroyed during the Great War of Elders. Recently uncovered, it still surprisingly keeps protecting itself from invaders since it's stones are intact, despite the age and chaos.

Uncover the secrets of these magnificent constructs and meet it's guardians - each with own quirks and obsessions. Fight for every piece of gold, as this metal is scarce and the only reliable source of it is already under someone's control. Claim everything you can, destroy everyone you find, it's the best way to be sure nothing will go wrong.

Gigantic Sandbox Map. Objective of the map are 12 Inhibitors. Good luck, you will need it.
18 Comments
Green.Sliche  [author] 5 Oct, 2019 @ 2:12am 
Updated to version 2.3.

Added missing defeat condition settings.
Green.Sliche  [author] 3 Oct, 2019 @ 5:57am 
Updated to version 2.2.

Introducing new 2 difficulties. Standard Mode and Zen Mode. Standard Mode is map with normal settings. Zen Mode is map with variety of bonuses for relaxed and fun gameplay. Pick the one you want and enjoy.
Green.Sliche  [author] 13 Jun, 2019 @ 3:57am 
Congrats! It's good to hear that people discover new ways of playing and enjoying this game. I'm glad to know my map did help with that.
Venompower 13 Jun, 2019 @ 3:27am 
Here what i did:I lured all dwarven miners in a closed replacement earth by taking a warden level 2(after i lured some empires enemy units out from their base to take prisoners) from my prison and killing him with lighting to lure the miners and when they were coming i used shockwave to throw them in my replacement earth prison and then used augrum wall to close it.As for the empire base i mined one wall and used outpost then i could take the entire base and get rid of the moongates with shield on them.As for the wrath spirits i just used replacement earth around my dungeon core and killed all beasts except one with lighting and let it there until i killed the wrath summoner. xD
Green.Sliche  [author] 24 Nov, 2018 @ 3:13am 
You're welcome. There's small chance some of my other scenario maps got problems of similar type because of WFTO patch. If you experience this issue, please notify me and I'll do my best to fix the problem.
Rudolph 24 Nov, 2018 @ 2:07am 
Can confirm its fixed. Thanks for patching it that quickly Green.Sliche!
Green.Sliche  [author] 23 Nov, 2018 @ 8:36pm 
Updated to 2.1.

Fixed broken intro and replaced it with shorter one since nobody likes long and unskippable intros.

Added few secrets. You can unlock them by claiming 2 special rooms.
Green.Sliche  [author] 23 Nov, 2018 @ 7:30pm 
Seems like broken intro sequence. I'll fix it.
Green.Sliche  [author] 23 Nov, 2018 @ 7:23pm 
I'll test it myself. Probably something is broken.
Rudolph 23 Nov, 2018 @ 11:55am 
From start, as soon as intro begins. First level I've encountered this, and I'm almost through your entire collection, 2 or 3 levels remaining.