Garry's Mod

Garry's Mod

233 ratings
coop_ffgs_powerhouse
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Comic, Fun
File Size
Posted
Updated
5.716 MB
19 Apr, 2018 @ 10:21am
19 Apr, 2018 @ 10:24am
2 Change Notes ( view )

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coop_ffgs_powerhouse

Description
Map is under the OTHER section. Look for the icon!

Made as an ode to the classic co-op maps of 2009, fight through hordes of zombies, antlions, and combine soldiers, killing everything in your path! Spawn your own weapons and begin the slaughter.
Designed for multiplayer. Completely playable in singleplayer, but it'll be difficult!
To progress, a certain amount of spawners need to be depleted. Keep killing to proceed!
Fun fact: TFA Base rifles, smgs, revolvers, and snipers can damage helicopters. Use this to your advantage!

Features:
- 1,200+ NPCs to kill
- All enemies are friendly with each other
- No vortigaunts (gave me co-op map PTSD)
- Fully functional finale
- Quality of life changes (no blantant bugs / issues)
- Friendly turret at finale
- Completely noded
- Very difficult
- HDR

If Half-Life 2: Episode 2 isn't mounted, you'll get two error ammo crates at spawn and the walls at the finale will be missing. THIS WILL NOT BREAK THE MAP OR MAKE IT UNPLAYABLE.

Credits:
Unknown - originally making Powerhouse. Couldn't find any info inside HL2DM's files.
The TFA Discord - bug testing, support, videos

VMF DOWNLOAD (Disregard the readme! You're free and welcome to upload any edits. Just please credit me)
https://feen.us/ef7vpcfc.zip
44 Comments
Global  [author] 11 Feb @ 10:42am 
You've got some kind of add-on causing this - it runs perfectly fine over here
TetraXis 11 Feb @ 8:27am 
When combine wave hits, my pc dies. From 980 fps straight to 7
Raineronus 7-8 16 Aug, 2023 @ 1:46pm 
Typing now from a NASA pc. Great map!
Mochi 25 Nov, 2021 @ 4:04pm 
Great map dude. The guy below me probably is trying to play it in a 1995 PC
Raineronus 7-8 17 Mar, 2020 @ 1:39am 
Ok.
Raineronus 7-8 17 Mar, 2020 @ 1:33am 
I dont liek this map. This map soooooo laggy,i just cant move normally.I play with no addons and no corpses,so this is very bad map im think
HazToxi 7 Jun, 2019 @ 8:24am 
That was insane! At yard fight, i hit combine a lot, also used explosive kind of weapons much. I remember good old HL2DM days now, it's insane that many people was only using HL2 weapons to defeat tons of waves and get over them. Final combat was insane, after an explosion the biiip sound did not stop until I disconnect. wow lol. Thx for this. GG
Lieutenant Laxative 20 Apr, 2019 @ 12:29pm 
yo can you add some ammo pickups?
MasterSpider5 11 Apr, 2019 @ 2:53pm 
nice. you got a server for this yet or not?
Rend 7 Mar, 2019 @ 7:24pm 
There are 6 helicopters total in the second half. Each one takes 38 HL2 rockets to kill. This adds up to a total of at least 228 rockets fired. Each rocket takes about 3 seconds to fire. assuming none miss, that is about 11 and a half minutes of continuous rocket firing without breaks.

Add to that the fact that keeping a constant stream of rockets on the helicopter means pushing it back, adding travel time to each rocket and obscuring the chopper behind the treeline, and the constant ducking behind cover to avoid being shot, all adding onto that total, the amount of time it takes to fight the helicopters amounts to about

Too
Damn
Long.

It's not hard, it's tedious. Extremely Tedious. And I don't buy TFA weapons as an excuse. Any coop map worth its salt should be able to stand on base game weaponry alone.

Nerf the helicopters. This is a great map otherwise, but the helicopters make me want to pack up my bags and take my gun lust fueled npc slaughtering spree elsewhere.