Stellaris

Stellaris

90 ratings
Designable Civilian Ships (No Auto-Upgrade)
   
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22 Apr, 2018 @ 1:26pm
13 Jun, 2021 @ 11:24am
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Designable Civilian Ships (No Auto-Upgrade)

Description
An alternate version of Designable Civilian Ships for those who don't want their ships instantly auto-upgraded to a computer-generated design every time they research a ship technology. Unfortunately the insta-upgrade mechanism seems to be tied to the auto-generated designs and I can't find any other solution but to disable it. That's a real pity since the insta-upgrades save a lot of micromanagement upgrading your science ships and constructors, but if you can live with that in order to preserve your civilian (& transport) designs from the game's interference then this is the mod for you.

This mod also makes the component costs affect the ship build cost (except for colony ships and troop transports), with ships starting off at their usual cost at game start and becoming more expensive with higher tech components (upkeep is still fixed at the usual values).

Not achievements compatible
43 Comments
randy 16 Dec, 2021 @ 2:36am 
Colony Ships are no longer designable as of 3.2
Draco Lander 3 Jun, 2021 @ 10:29am 
@napamathguy: This mod only makes civilian ships (science, constructor & drop ships) designable again, like before patch 2.0. If you want small weapon/pinpoint defense slots, ask CaptainX3 - creator of the NSC.

About computers for dropships: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1442819122
napamathguy 2 Jun, 2021 @ 5:39pm 
I've run this mod. Please tell me if I'm understanding this correctly.

You've added auto-update versions of the four civilian ships. We can then kit them out how we like in static versions for custom classes. (I think the regular custom versions are static?)

Are there any plans to add new modules with minor weapons (P & S, mainly)? And (it's possible you already have this and I just haven't run a game long enough to see) is it possible to create a computer that tells them "run away like Brave Sir Robin"? I've seen mods saying that Transport ships are especially bad at charging towards the enemy, for instance.
Myst Leissa 20 May, 2021 @ 6:25pm 
I mean 3.0.2 is coming to an end now - is this going to be compatible with 3.0.3?
🎀Hara🎀 25 Sep, 2020 @ 5:59am 
this mod SHOULD BE AND USED TO BE Part of the base game
randy 27 Jun, 2020 @ 3:26am 
Works fine on 2.7.2 - except the transport ship. Automatic designs for it keep appearing every time there's a new tech.
Ulon 6 May, 2020 @ 9:08am 
Thank you @Draco Lander
Draco Lander 5 May, 2020 @ 7:46am 
@ULON Compatibile with 2.6.3 except conise ships (for some reason you can't design them... :| )
Ulon 4 May, 2020 @ 11:38pm 
Can anyone confirm this works for 2.6? I am having doubts and will keep it deactivated. It may be a compatibility issue for me though...
fred101j 18 Apr, 2020 @ 8:07am 
it happens every 6 months-year ingame time