XCOM 2
360 ratings
RPG Overhaul - Psionic Specializations
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
115.532 KB
25 Apr, 2018 @ 8:08pm
9 Nov, 2018 @ 5:49pm
3 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
RPG Overhaul - Psionic Specializations

In 1 collection by Xenesthis
Ash's (HotChocletyLez's) WOTC Mod Collection
26 items
Description
Adds 2 trees, the Telepath and Resonant trees from the Psi Operative to the RPGO specialization options.

Soldiers must use Psi Amps if they wish to use psionic skills, which will not appear in the inventory until the Psionics research is completed.

Psi Amps are given a +50 Psi Offense boost to make up for the RPGO Soldier's nonexistant psi stat.

Psi Amps are now also compatible with the Biotic Class Specializations. If you use both this plugin and the biotic plugin, use the vanilla psi amps, not the biotic amps, and they will work for both class's abilities.

Also supports Psionic Melee, for use with both Psi Op and Biotic class abilities.

If you can, please donate to me here[ko-fi.com] so I can continue to make mods!
144 Comments
Vegeta002 17 Dec, 2021 @ 12:05am 
I don't know if it's something to do with this mod or the "Psionic Melee" mod, but the Gauntlet in the specialisation selection screen doesn't seem to have an assigned name and is just called by the "replace_psiamp" code.
Ferrsai 19 Aug, 2021 @ 10:24am 
RPGO does have a psi stat, is it non-functional or something?
Twice 1 Aug, 2021 @ 6:06am 
Does this mod give the 50+ psi bonus to Sectoids as well? They are slinging 134% Mindspins left and right.
Altar 20 Jun, 2020 @ 2:13am 
@ikebm248 @CyberGamer15 & @Psyclops I am having the same bug, did one of you guys find a fix ?
signofjustice 3 Jun, 2020 @ 5:11am 
The Psi Overhaul does this kind of, but you have to learn the abilities associated with the psi class to increase the psi stat.
signofjustice 3 Jun, 2020 @ 5:10am 
I wish we could use the Psi lab to instead increase the psi stat. That way it could stay relevant an it could also still be usable by other mods that run off the psi stat.
Imbodenator 1 Jun, 2020 @ 9:57am 
@acefox009 Just dont build the facility. Ive tried a couple diff psionic mods and none of them remove the psi lab. They just make it irrelevant
acefox009 10 Apr, 2020 @ 11:50pm 
Apparently I can still build the Psi Lab and vanilla Psi Soldiers. Is this intended (and should simply be ignored), or am I missing a companion mod like "Psionic Class" which disables these.
ikebm248 1 Apr, 2020 @ 8:30pm 
@CyberGamer15 and @Psyclops, this soulfire bug that creates the "monstrosity of limbs" seems to be a graphical issue that I am also having.

I was wondering if there is a fix for this? Are there any graphical modifications I have to make?
Neonivek 30 Dec, 2019 @ 4:16am 
It took me FOREVER to find out what the problem was but I did two things that fixed it.
1) I moved this mod directly under RPGOverhaul.
2) I removed Psionic overhaul. Excellent mod, but this is a good replacement.