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<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationRemove">
<xpath>*/ThingDef[defName=*]/comps/li[@Class="CompProperties_Breakdownable"]</xpath>
</Operation>
</Patch>
The mod I therefore consider perfectly safe. I have it at the ending of my load order. Thank you very much, k2ymg!
MOD A (affected)
This MOD
MOD B (not affected)
Changes not effects save files, so you can up/down as you needed. If the building already broken down, it will fix automatically (probably).
In actually, 'all ThingDef'. ThingDef is include building, weapons, apparels, animals, plants, stones, drugs, etc, etc....
Usually, CompProperties_Breakdownable only work with powered thing include generators, turrets, etc... so, not effect to the android. (I'm not sure what is the android, but it's sounds like a race.)