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Oh, and try loading it at the bottom of your mod list because it makes some global changes, and another mod underneath it might be overwriting them. Esp. the 256 recruitment limit mod: I'm unsure what that sets the individual squad limit at, but if it's less than 60 there will be too many characters in one squad for the spawn. That might be causing the crash. But - if you have my "More Names!" mod, leave that underneath this one.