Medieval Engineers

Medieval Engineers

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Poisoned Weapons [0.7]
   
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Type: Mod
Mod category: character, other
Version: 0.7
File Size
Posted
Updated
1.253 MB
3 May, 2018 @ 11:12am
15 Feb, 2019 @ 11:22am
4 Change Notes ( view )

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Poisoned Weapons [0.7]

Description
Poison your foes! This mod adds poisons and ability to apply them on your swords. Hitting a character with those swords will inflict poisoning.

What exactly this mod adds:

- Nightshade flower: new plant, that could be found in forests and jungles! This is a main crafting ingridient for your poisons;

- Three types of poisons: weak, strong and long-acting:
-- Weak: just a short damage over time effect to finish critically wounded enemy, cheapest in production. Crafted by hands.
-- Strong: is able to effectively finish a mildly wounded target. Crafted in campfire.
-- Long-acting: has duration of 5 minutes, in the end it'll kill any target for sure, except they'll use antidote. Crafted in oven.

- Antidote consumable item: to effectively cleanse your body from any poisons;

- Poisoned swords: every type of poison could be applied to any sword, it will last ~10 hits, after which you'll get back your normal sword;

- Poisoned bolts: replaces default bleeding;

- Whole new research quest for weapon poisoning, it is part of military branch.

Known issues:
- Poisoned particles are not fully working on character, especially green smoke cloud - game's bug;

Plans:
- Poisoned food

Leave your feedback about balancing and possible issues! I could adjust it later according to your feedback.
13 Comments
Sillls 16 Oct, 2023 @ 9:18am 
I wanted to know if you have any plans to grow nightshade?
Sillls 16 Oct, 2023 @ 8:32am 
Applying poison. I was confused at first but noticed that I had to bring up inventory to get it to work.
Sillls 16 Oct, 2023 @ 8:32am 
I was confused at first but noticed that I had to bring up inventory to get it to work.
Ibbo2000 6 May, 2020 @ 1:18am 
oh that makes sense I guess, thanks for replaying :)
LeonserGT  [author] 6 May, 2020 @ 1:09am 
Thanks :)
Well, it was is future plans, but I doubt I will return to ME modding
There were also problems with disguising poisoned food so other players won't notice, but game tries to be helpful to modders and show item's subtype ID in the description, which is always unique, so it would be hard to trick players into eating poisoned food. Well, unless they're distracted
Ibbo2000 6 May, 2020 @ 1:06am 
OMG this Mod is amazing thank you! Btw do you have any ideas for expanding it, like adding poisoned food too?
lechkingofdead 3 Dec, 2018 @ 1:29pm 
whate what? you can kill a tavern by poisioning a apple in skyrim? dam
MrEvan312 30 May, 2018 @ 10:56pm 
Disclaimer: This mod is not responsible for you eejits who decide to eat the flowers.

Now we just need like Skyrim where you can kill a whole tavern of NPCs with a poisoned apple.
James Kain 6 May, 2018 @ 9:25am 
awesome
LeonserGT  [author] 5 May, 2018 @ 5:18am 
Everything is ready for bolts, just commented out, waiting for bug to be fixed in base game :(