Medieval Engineers

Medieval Engineers

Poisoned Weapons [0.7]
13 Comments
Sillls 16 Oct, 2023 @ 9:18am 
I wanted to know if you have any plans to grow nightshade?
Sillls 16 Oct, 2023 @ 8:32am 
Applying poison. I was confused at first but noticed that I had to bring up inventory to get it to work.
Sillls 16 Oct, 2023 @ 8:32am 
I was confused at first but noticed that I had to bring up inventory to get it to work.
Ibbo2000 6 May, 2020 @ 1:18am 
oh that makes sense I guess, thanks for replaying :)
LeonserGT  [author] 6 May, 2020 @ 1:09am 
Thanks :)
Well, it was is future plans, but I doubt I will return to ME modding
There were also problems with disguising poisoned food so other players won't notice, but game tries to be helpful to modders and show item's subtype ID in the description, which is always unique, so it would be hard to trick players into eating poisoned food. Well, unless they're distracted
Ibbo2000 6 May, 2020 @ 1:06am 
OMG this Mod is amazing thank you! Btw do you have any ideas for expanding it, like adding poisoned food too?
lechkingofdead 3 Dec, 2018 @ 1:29pm 
whate what? you can kill a tavern by poisioning a apple in skyrim? dam
MrEvan312 30 May, 2018 @ 10:56pm 
Disclaimer: This mod is not responsible for you eejits who decide to eat the flowers.

Now we just need like Skyrim where you can kill a whole tavern of NPCs with a poisoned apple.
James Kain 6 May, 2018 @ 9:25am 
awesome
LeonserGT  [author] 5 May, 2018 @ 5:18am 
Everything is ready for bolts, just commented out, waiting for bug to be fixed in base game :(
James Kain 5 May, 2018 @ 5:00am 
I'll use the mod once I can poison my bolts!
The Commissar 4 May, 2018 @ 10:12pm 
cool
Dan2D3D  [developer] 3 May, 2018 @ 12:29pm 
That is a cool adding.
Thanks LeonserGT :approve: