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CBA_A3, Improved Melee System, 3den Enhanced, Enhanced Movement, Devourerking's Necroplague Mutants, Drongos Spooks and Anomalies, ace - simplified, Improved Craters, WebKnight's Zombies and Creatures, Deformer, Enhanced Movement Rework, WebKnight Flashlights and Headlamps and WebKnight's Two Primary Weapons.
I'm going to go on a limb and say it is one of the various WebKnight's mods. But they are crucial for the experience.
Hey, is is the same issue as Colonial_Boy mentioned? Could you describe how does it exactly break all the vehicles in scenario when loaded?
I am pretty new to Arma Editor and also scripting.
I am using Ace aswell, i loaded some custom Stalker songs. through a mod
🤔 are the issues only happening when using the guitar mod? What are you doing when getting into a car? If you wan't to play a guitar while being in a vehicle (via enter interaction) it's not really a supported feature.
As a workaround you can try WMO - Walkable Moving Objects mod and start playing the guitar while standing on a vehicle, you should then keep on playing while moving with the vehicle.
If you just want the music player and don't care about the guitar animations you can instead use the Pocket Music Player mod, it's a separate object from the player which you can attach to someone or to a vehicle and shouldn't (it's arma after all) interfere with player animations.