FORTIFY

FORTIFY

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VANILLA Small-Medium Clan
   
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11 May, 2018 @ 9:14am
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VANILLA Small-Medium Clan

Description
This is a VANILLA base for a Small to Medium-sized Clan

I'm not gonna lie, there's a lot going on in this base, and it's going to take some skill to build. Here's why:

The Upkeep time on this base is just under 24 HOURS!



Concept: Since one TC only houses 24 slots, building big bases is damn near impossible unless you have someone on 24/7. Here's the thing, you're not looking at 1 base, but 4 inter-locking bases (with small gaps to keep the build IDs separate), each with a TC that only needs to be refilled every 23 hours.

Tips on how to build: Several concepts you need to be familiar with. First, you need how to do *tight* double-wall stacks (8-squares out, example provided in fortify build). You also need to be familiar with Off-set foundations, and how they create ceilings every half-level. Lastly, you need to be familiar with how to keep build IDs SEPARATE (that means no foundations, ceilings or walls can touch between buildings). Last but not least, if you're familiar with TC-radius, you will know that this build requires that the outter TCs have to be built BEFORE the core expands, or else you will be TC-blocked.

Features: Mutiple open rooms (for beds, or whatever), LOTS of storage, defense window floor, Heli-floor, furnace/refinery rooms, and viewable entrances.

Upkeep Cost - time:
Core = 18k stone, 5.9k metal – 24 hours
Outter Wing (x2) = 21.2k stone, 2.4k metal – 23 hours

Total Upkeep Cost: 61k stone per day, 10.7k metal
(for a 7-man clan, that's 9 stone nodes, and 3 metal nodes per day for each person)
(NOTE*: as you upgrade to more metal, the upkeep time increases!)

Build Cost:
Wood: 71k+
Stone: 240k+
Metal: 60k+
(Build costs may vary depending on features inside. Be mindful to not add extra honey-combing walls that you don't need!)

Defensibility (distance to core):
- 4 walls to inner core
- 10 doors to inner core
(What this means, is if you keep the base all stone and sheet, it's 10 c4 to the core ... but every wall you upgrade to metal, and every 2 doors you upgrade to armored adds 2 more c4 costs)

Tech needed: Floor grates, vertical embraisures, Shelves, High External Stone Wall

Optional tech: Garden Stuff (water catchers, planters, etc.), Food Stuff (fridges, BBQs, etc.), ladder hatches, turrets, flame turrets, shotgun traps, lockers, beds, refineries, Large furnace, Garage Doors, armored doors (double too)

It is entirely possible to build this base WITHOUT tier 3 tech, You can even build it without the large furnace/High Externals, until you save up for them.

Pastebin URL: https://pastebin.com/GsScGepj
5 Comments
{DAD} MagicChicken  [author] 10 Sep, 2018 @ 10:01am 
A lot of people have been asking for videos about this and other bases I've done with "split TCs". Video-Build master Vice finally got around to doing a base like this, and explains the concept pretty well, and how to execute it. It also show the *POWER* of what a split TC base can be when coupled with many other building-tricks.

Hope you Enjoy!

https://www.youtube.com/watch?v=rzULkwgSeRM
{DAD} MagicChicken  [author] 23 Aug, 2018 @ 1:29pm 
A new base design has been uploaded to my workshop. Check it out here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1490359196
Stellar 9 Jun, 2018 @ 7:37am 
make video tutorial, if you can
{DAD} MagicChicken  [author] 7 Jun, 2018 @ 5:05pm 
"Defensibility (distance to core):
- 4 walls to inner core
- 10 doors to inner core"

You're not gonna get 4 layers on a core this bug with a single TC! But yeah, the Medium and Large Split TC bases on my workshop are obviously more layers ... and more cost ... and more TCs ... and more upkeep/24.
Stellar 7 Jun, 2018 @ 10:49am 
if enemy destroy first floor walls, it's only 3 walls to core? not a very good defense