Torchlight II

Torchlight II

49 ratings
TL1 Tilesets
   
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59.235 MB
11 Apr, 2013 @ 5:20pm
5 Jan, 2014 @ 12:58pm
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TL1 Tilesets

Description
This mod adds the Tilesets from the original Torchlight (Cave, Crypt, Fortress, Lava, Mine, Palace, SunkenTemple) to Torchlight 2!

Note that these are the tilesets (the assets used to create the levels), not the actual levels themselves (That's something I'm hoping to port over in the future, once this is completely finished).

The only way to use these tilesets in your own mods is to unpack the contents of this mod, copy them into your mod, and then delete the files before you build and upload your mod. You can unpack a mod in GUTS under Utilities -> Pak/Mod Unpacker.

Mods that are made using these tilesets will also have to have this mod installed in order to work.

Current Progress:

Room Pieces: Finished for every tileset
Layout Links: Mostly untouched, but should be working
Unit Triggers: Finished

If you find any problems using the mod, please leave a comment and let me know so I can get it fixed - porting over all of TL1's assets was a pretty big endeavor, so it's likely that some issues may have escaped my notice.
17 Comments
Obi Want Kanabis 24 Sep, 2018 @ 7:22pm 
So the game will randomly load tilesets from this mod (in dungeons?) in addition to the ones we already have in the game?
[BritYank] Tom 23 Apr, 2014 @ 12:51pm 
This is brilliant.
AnXMcK 18 Jan, 2014 @ 6:29am 
Is the music included?
meromex 14 Jan, 2014 @ 6:13am 
itll be really cool if you could add the to the mapworks as i feel it lacks a lot of variety in maps
Neofalcon  [author] 19 Dec, 2013 @ 5:47am 
In order to use the resources in your own mod, you have to unpack the mod and copy it into the mod you're making.

Then, when you're done making a mod using these resources, and you go to submit your mod, you first need to delete these resources from your mod.

Then, in order to run your mod, you need to have this mod installed as a pre-requisite.

You technically don't *have* to delete the resources from your mod, but if you don't it'll cause problems when I inevitably update the mod, which I do still totally intend to do, even though I haven't worked on it in forever.
Ribbit Ribbit 19 Dec, 2013 @ 4:41am 
i can't understand how to use this mod. unpack, copy into another mod and delete the unpacked files? isn't it ok just to integrate two mods?
if this can't be integrated, is it because this is just a source file for mod, not a mod in reality?
Altaria 26 Sep, 2013 @ 3:00pm 
now all they need is TL1 monsters, TL1 items, TL1 classes and TL1 town.
Velathelis (Owl) 15 Jul, 2013 @ 11:46pm 
Q.Q it says its "outdated" and will not let me use. I really want to use the mod. >.< If its not to much to ask would you be able to update to the current version of TLII? Ty and thank you in advanced!!!
earlgene 22 Jun, 2013 @ 12:36am 
you know what might be interesting? TL1 monsters!
DeeZire 27 May, 2013 @ 8:15am 
Can you upload a version for non-Steam users please?