Stonehearth

Stonehearth

1,236 ratings
Extra Map Options
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File Size
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Updated
31.396 KB
13 May, 2018 @ 11:58am
8 Jan @ 11:35am
18 Change Notes ( view )

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Extra Map Options

Description
The options are:

World Size:
  • Micro, Small, Medium, Large
Enable:
  • Lakes, Dirt holes
Landmarks:
  • None, Default, Plenty
Rivers:
  • Quantity
    Size:
    • Narrow, Wide
    Locations:
    • Plains, Foothills, Mountains
Special Modes:
  • Superflat
  • Waterworld
  • Canyons
  • Sky Lands

Should work with any biome. It is also compatible with ACE mod.

If you liked this mod, take a look at my other mods too: https://steamhost.cn/steamcommunity_com/id/brunomussoi/myworkshopfiles/?appid=253250
Popular Discussions View All (2)
13
28 Feb, 2020 @ 2:54pm
New Update's Error
Grizzly Magnum
4
26 Feb, 2020 @ 6:18pm
Starting a new game gives error
Conqueeftador (Dev)
149 Comments
Leedin 19 Mar @ 12:06pm 
Hi, love the mod, thank you for making it. Any chance sliding a new map size in there that is between Micro and Small would be a low-effort update? Something like "Tiny"?
BrunoSupremo  [author] 1 Feb @ 10:40am 
It can work, yes.
jupiter878 31 Jan @ 11:08pm 
Hey, thanks for the great mod! Is there a reasonable chance that, even when you settle and try to build towards one corner of the map, the micro size map will still be small enough to softlock certain parts of the Goblin questline? Or will clearing out the rest of the micro map periodically (no buildings, flattening land, filling in campsite holes, and killing other enemies) be enough to allow safe quest progression?
BrunoSupremo  [author] 31 Jan @ 1:24pm 
It does affect enemies spawns, yes. The game requires 100~300 blocks between the player base and enemy spawns. the micro size is 256 blocks in size only.
jupiter878 31 Jan @ 11:31am 
Does anyone know if the micro size causes issues with enemies spawning? I appreciate the performance advantages but I also don't want to get locked out of combat quest lines
sillycat 16 Jan @ 8:27am 
The fact that this is still getting updated. Absolutely incredible, thank you for all your hardwork Bruno, you and the rest of the ACE team (Of course along with all the other mod authors) really are the best. Cheers, hope the new year is treating you well!
Weldisney 14 Oct, 2024 @ 3:14pm 
Hello i have an idea ^^ can you put some montaine in super flat ( YEs i know xD) just some i prefer minind rocks/ ores in montaine :D i dont like dig in the floor :O and name it Superflate ISH xD
Bont 19 Aug, 2024 @ 6:47am 
i dont mean you btw i mean the original devs
BrunoSupremo  [author] 19 Aug, 2024 @ 3:34am 
The river generation i made requires knowing the whole map at once, else it would start rivers on the weirdest places and dead ends.
The map gen have multiple filters, compounding filters. It needs to generate the whole thing at once for it to work out. If you make just a piece, then tries to generate the neighbor piece, it will have seams and most likely not match well.
Bont 18 Aug, 2024 @ 10:57am 
such a joke the devs were too lazy to make infinite procedural generation and tried to pass it off as a technical issue