Total War: ATTILA

Total War: ATTILA

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Standalone Supply System
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Tags: mod, Campaign
File Size
Posted
Updated
1.278 MB
25 May, 2018 @ 1:00pm
27 Apr, 2021 @ 6:52am
15 Change Notes ( view )

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Standalone Supply System

In 1 collection by mementomoria
Supply System
3 items
Description
Important


Description

Forces need supplies to function properly. Each unit, including garrisons, usually consumes one supply unit per turn. To make up for this, supplies can be sourced from the local settlement. This poses no problem when forces are garrisoned, however, when they leave the settlement they will have to rely on supply lines and their environment. If supplies get too low, soldiers will be tired and unhappy and might even desert or rebel.




Supply gain and loss is influenced by many factors such as a force's diplomatic relationship with the local settlement, stances, seasons, traits, etc. Supplies can also be gained from defeated enemy forces, though this of course is a more risky method of acquisition. Therefore, sooner or later, all forces should return to an allied settlement to resupply.




Forces can only supplied as long as there are actually reserves in the regional settlement. These produce, store and distribute reserves. Base production, capacity and logistical capability can be improved by buildings. If a region produces more reserves than it can hold, it will attempt to send them to allied settlements in the province. How many supplies can be delivered to forces in the region and other settlements in the province depends on the region's logistics efficiency.





Credits

Depends on some helpful functions Causeless wrote.
Utilizes DETrooper's vassal tracking script.
Sheridan helped with the new icons. UMC made the old icons.
The cover is from one of Invicta's videos.

Thank you all!


Feedback

Just added and improved many features. Feedback on bugs and changes are appreciated.
If you enjoy this mod, please do leave a rating. It helps other people notice this mod and keeps me motivated.

Popular Discussions View All (1)
19
17 Sep, 2020 @ 5:38pm
Issues with supply system
Sheph
101 Comments
Brugarolas 12 Jul, 2023 @ 4:40am 
Hey guys, I have fixed the reset issue. You can find the updated version of the mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3003096574
kulotkulapu 19 May, 2023 @ 5:20am 
Is the reset issue fixed now?
XxRedHornetxX/Resonare Romanorum 13 May, 2023 @ 4:36am 
Does these reset load game issue happen to AE and 1212 versions too? If it doesn't, we could look there for the key of the matter
bartorzech2 26 Mar, 2023 @ 12:29pm 
Seeing the comments here talk about supply being reset, did anyone find a way to fix it?
Lisowczyk 23 Jan, 2023 @ 3:22am 
The mod resets after every battle and each time you load a savegame
Riekopo 16 Jan, 2023 @ 3:25pm 
Compatible with community bugfix mods?
Tajo EL Yayo 15 Jan, 2023 @ 11:39am 
please fix the problem with the RESET on EVERY RESTART when you load the game :( , anyway we love this mod
BloodyViper 12 May, 2022 @ 1:42am 
I too noticed that the supplies reset everytime i restart the game, Otherwise a must have mod.
Captain Custard 11 May, 2022 @ 2:08am 
The mod seems to reset every time you load a save, the introduction pop up appears too.
Kroptop 30 Apr, 2022 @ 7:00am 
Hi an amazing mod you made there ! I was just wondering if it was compatible with fall of the eagles + Europa perdita mods, it should be imo but I'm just making sure. Thanks by advance !