Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Creature Spawner
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18.823 KB
26 May, 2018 @ 7:39am
6 Mar @ 2:13pm
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Creature Spawner

Description
This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.

To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.

Added commands are:
  • /save_unit <1-3>
  • /selected_units

Creature Spawner is currently in development, so expect some instability.

Project Source [Git][github.com]
Popular Discussions View All (2)
5
21 Apr, 2020 @ 5:23pm
Could this be approved as a lobby-only target dummy mod?
Tamren
1
11 May, 2020 @ 12:13pm
How to use it?
Yuca
232 Comments
Cpt. Obvious 20 Jul @ 3:08pm 
Could you please explain how exactly to assign monsters to save slots? This part is a bit unclear.
Hepato 13 Jul @ 8:45pm 
Redownload the mod and that didn't work as well
Hepato 13 Jul @ 8:45pm 
Hi, everytime I try to spawn something this pops up

[CreatureSpawner][ERROR] [Keybindings]
function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.|ua:1071: attempt to call method'_create_breed_category_lookup' (a nil value)

Do you mind checking whats seems to be the problem?
Aussiemon  [author] 6 Mar @ 2:42pm 
Updated to support 6.4.0
Irbis 6 Mar @ 4:15am 
Confirm, here is an error with some lua method at the moment of spawning creature
Gotland 6 Mar @ 3:58am 
This mod don't works after this patch
Irbis 23 Feb @ 11:10pm 
Looks like: no mission selected - recruit stats, otherwise stats following selected difficulty
Irbis 23 Feb @ 11:08pm 
Aaaand when i selected a mission with legend difficulty, it tooks 18 shot 2.5 dmg each, so 45 dmg while stormvermin has 52 at legend (18 shots cuz crits etc.). So, it can be controlled with selection of a mission with desired difficulty
Irbis 23 Feb @ 10:56pm 
I don't think its legend-stats only. I have 3~ dmg vs armor from my staff lmb, and it took 5 bodyshots to kill default stormvermin, so 3*5=15 while sv has 16 hp at recruit regarding to wiki. But yeah, having an option to change applied stats would be great
Zebrafreedom 22 Feb @ 1:01pm 
How to change stats based on difficulty for spawned creatures? They are spawned only at legend level.