Age of Empires II (2013)

Age of Empires II (2013)

90 ratings
Basic grid terrain - tiles
   
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New Workshop General: Terrain
File Size
Posted
Updated
17.408 MB
21 Apr, 2013 @ 9:42am
6 Feb, 2019 @ 9:38am
2 Change Notes ( view )

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Basic grid terrain - tiles

Description
This is a slight modification of the built-in terrain. What I've done is to add a basic grid. The grid helps you judge distances, particularly when it comes to planning building placements. The default "blending" effect is removed, so that the terrain looks like proper tiles.

The grid isn't very precise, I'm afraid, because the texture mapping is a bit odd. I spent several hours experimenting with it. The textures are in a 512x512 pixel format, but are scaled in-game. Each cell in-game is approximately 50x50 pixels, and that leaves a few excess pixels. Anyway, it's a close enough fit (on my set-up at least).

Note: This mod replaces all textures and blends so it's not compatible with other terrain mods, but feel free to copy my grid onto other terrain.

Variants:
Unaffected farms: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1753832009

On a side note; I observed that the selection boxes on buildings are a bit inconsistent. It's not related to terrains, and isn't something I can fix.
49 Comments
Vermilicious  [author] 27 May, 2019 @ 2:57pm 
@exterminator_15: You can make a copy of a mod, by making a new folder under the "mods" folder, with whatever name you want, and copy the files in there, in the same structure. It's really easy. I've made the modification for you: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1753832009
Exter 27 May, 2019 @ 2:22pm 
@Vermilicious How do I do that?
Vermilicious  [author] 27 May, 2019 @ 7:49am 
@exterminator_15 The texture used is the default. I assume you mean you don't want the texture clipped off at the grid lines? That's easy to do. Just copy the mod, and remove "FarmLand.png" from the "blends" folder. If you can't get it to work, I could make an alternative version. If you're curious, those files are image files that represent the level of transparency where the textures overlap, to make them seem to blend together.
Exter 26 May, 2019 @ 8:31pm 
Is there any way to leave the default texture of the farms?
Vermilicious  [author] 6 Feb, 2019 @ 9:40am 
Apparently, my mod didn't work anymore. I've used the in-game UI to update this mod, and it seems to be working.
Vermilicious  [author] 19 Jan, 2019 @ 3:52pm 
I feel with you guys who have problems with the new DLCs for the game. I'd update this for the new content if I had them. Fortunately it's really a simple thing to do with some imaging software.

To disable the modification, I assume you will have to unsubscribe. If you are trying to make your own terrain, copy the files before unsubscribing, and tinker away.
HOGGG RIDAAAAAAAAAAAA 27 May, 2017 @ 7:24pm 
Why isnt it working on rise of rajas??? Theres no files when i download it
Red Phantom Invader 17 Jan, 2017 @ 9:55pm 
can you disable it at all and then re-enable it later? like if your just editing? :bloodstain2:
Vermilicious  [author] 3 Jan, 2017 @ 12:48pm 
@btoakino: I'm afraid I don't own that DLC, so if there are any other textures within that DLC, I can't really help you. There are some other variants of grids in the Workshop though, have you tried those? Alternatively, you can do it yourself if you are familiar with basic image editing software. Just take a look at the texture files how it was done. Hope you find a solution :o)
BtoAkino 3 Jan, 2017 @ 12:27pm 
Helps please NO work on Rise of the Rajas