Sid Meier's Civilization VI

Sid Meier's Civilization VI

51 ratings
Legit AI Cheats
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
36.311 KB
7 Jun, 2018 @ 2:53pm
27 Feb, 2019 @ 3:40pm
2 Change Notes ( view )

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Legit AI Cheats

Description
Description
This modification adds some new cheats for the AI that do not make them overpowered, but weed out some of their weaknesses.
  • Every time an AI unit dies another unit of the same civilization gets a free promotion. This does not apply to free cities or barbarians.
  • Cities of Major Civs get city walls once their population is at least 6. City States get walls once they have masonry.
  • AI coastal cities get +1 housing.
  • AI now gets some production progress every turn for buildings in one city. If a building is from older eras this will also happen in up to 3 more cities.
  • AI units will be ugraded automatically, if their prerequisite technology is two or more eras behind.
  • AI cities can draft units, if one of their cities has been conquered. Drafting cities with enough population will loose a certain amount of population depending on the cost of the free units.
  • AI walls will repair 15 HPs per turn, when the wallrepair-project is available (i.e. when the wall has not been damaged since more than 3 turns).
I might add further legit AI cheats in the future.
51 Comments
Winn 25 Sep, 2022 @ 6:55pm 
do not use in multiplayer; causes desyncs
axatoramus 6 Apr, 2022 @ 4:45pm 
This needs an update
SmilingSnufkin 28 Feb, 2022 @ 1:51am 
Yo Travis
Flactine 14 Feb, 2022 @ 10:08pm 
AI's hero units (in Heroes and Legend mode) will also be promoted. Can it make a judgment that only non-hero units can gain promotion?
Bobisback 16 Oct, 2021 @ 4:44pm 
Wish I could get a mod just for free unit upgrades for ai's unit upgrades are so expensive for ais
sirati 28 Jul, 2021 @ 12:46pm 
Crashes on latest base game:
Runtime Error: G:\ubuntu\steamapps\workshop\content\289070\1405507468\UIFunctions.lua:4: function expected instead of nil
stack traceback:
G:\ubuntu\steamapps\workshop\content\289070\1405507468\UIFunctions.lua:4: in function 'GetCurrentGameEra'
G:\ubuntu\steamapps\workshop\content\289070\1405507468\FreeAIBuildings.lua:250: in function 'GrantFeePlayerBuildings'
G:\ubuntu\steamapps\workshop\content\289070\1405507468\FreeAIBuildings.lua:336: in function 'OnPlayerTurnDeactivated'
[C]: in function 'func'
[C]: in function '(anonymous)'
Hexes of Sygon 16 Sep, 2020 @ 4:50pm 
Does this mod work with the new frontier pass?
Euthyphros Dilemma 14 Sep, 2020 @ 5:38pm 
How would one alter the coding to benefit the player only...?
Lovebuzz 10 May, 2020 @ 5:55am 
How it works with other AI mods? (like AI+ or Real Strategy Mod) Is this combitability?
Credulis 22 Apr, 2020 @ 9:01pm 
u my president