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* Yes the timer still runs even after you collect every keycard. That's on the editor/game, sadly.
* Custom Objectives would've allowed me to make the first stage better, the end result with it is a compromise of sorts.
* The second section is definitely the hardest. Why doesn't the time running out kill you? You could've certainly placed skeleton totem outside of the view area.
* What do you mean the timer still runs after the objective? Are you also supposed to get to the end of the area in that time frame? Did I supposedly "miss out" because of this? This is quite nonintuitive if true. Also, the area was darn hard already - I would add 10 or even 20 seconds to that timer if the idea is to get out of the area as well with it running.
* In the final section with zombies, the cutscene seemed to play out after every restart, which is no fun.