Kerbal Space Program

Kerbal Space Program

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The Olympus-Kerbalev Test Project: A Historical Replica
   
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1.410 MB
21 Jun, 2018 @ 10:27am
22 Jul, 2018 @ 3:31pm
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The Olympus-Kerbalev Test Project: A Historical Replica

Description
The year is 1975, and peace is on the minds of the Kerbal Space Agency and its bitter rival, Roskosmos.\n\nIn a show of faith, the two agencies decide to collaborate, dock their spacecraft together in low kerbin orbit.\n\nIf successful, this mission will usher in a period of detente and international cooperation for the two former rivals!\n\nThis mission includes rendezvous in high-inclination orbits.
27 Comments
Lupi  [author] 2 Feb, 2023 @ 12:35am 
That doesn't surprise me, like two updates after I finished this they changed how orbits work in the mission designer I think. I remember trying to fix it because I'd spent so much time getting it to work in the first place, but I was having no luck.
taio 1 Feb, 2023 @ 12:54pm 
the effort is great but the mission is effectively broken because the target orbits and prescribed launch times are incorrect. it can be completed, but not as designed and not with the max score.
Gandalf the Gay 19 Apr, 2021 @ 3:52am 
Very fun, but I did have to do a bit of in-flight stage shuffling, and waiting for launch windows. I guess it just added to the (fun) challenge though!
Lupi  [author] 9 Oct, 2019 @ 4:36pm 
The thumbnails go, i believe, in one of the folders in the mission file itself? it's been a year and a half since i touched this gamemode in earnest.
Radd_ 6 Oct, 2019 @ 11:04am 
how do you make thumbnails?
Amosue 30 Sep, 2019 @ 6:06am 
This was really enjoyable. I love the historical missions. Thank you for your time in creating and sharing this.
Beo 23 Oct, 2018 @ 2:36pm 
Hey can you add me? I needed help with some mod creation
dunbaratu 22 Jul, 2018 @ 7:21pm 
I think I see what part of the problem is. If you screw up and try again with the "restart mission" button, the game doesn't appear to be re-winding the clock to the start time. You'd think it would, but it doesn't. Therefore the orbits are all scrwed up in the wrong spot if you ever do that. Instead of starting at T=0, the game starts at T=nnn where nnn is how many hours you've already consumed in your first attempt. The Woomerang launch site is now in the wrong place and on your second attempt you *cannot* succeed because there's a timer going so you can't wait to let Woomeraing rotate back into the right place without expiring the timer. I had to wipe the download from Steam and re-download it, as the only way to reset the clock and *Really* start the mission over from when it's meant to start over.

Lupi  [author] 22 Jul, 2018 @ 3:32pm 
Managed to get it to work. Now to re-add the images, fix the description, et cetera. WHOOO!
Lupi  [author] 22 Jul, 2018 @ 3:01pm 
So: I've figured out a (sub-optimal) solution for the orbit targeting problem. I switched which node to use for the Olympus orbit, so i'm using "orbit parameters" rather than "orbit" now. I didn't want to do this, but i guess it works. If I can figure out why the steam workshop refuses to accept a new version (anyone following my work may have seen the dozen attempts to make it work, including resetting images and description here), I'll push that update here.